Legacy:Skeleton: Difference between revisions

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(Created page with "right|300pxA skeleton is the body of an animal after it has been skinned butchered. There is also the skeleton of killed human =='''Threats'''== Skeleto…")
 
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[[File:Placeholder|right|300px]]A skeleton is the body of an animal after it has been skinned butchered.


A skeleton is the body of a creature after its flesh has been [[Legacy:Hunting|butchered]] or rotted away. Being around another person's skeleton drains player's [[Legacy:Glossary#Happiness|happiness]] (although happiness plays no role in the game).


== Types ==
Once killed, the following entities will leave a skeleton after butchering or after a long period of time has elapsed.


There is also the skeleton of killed human
{| class="wikitable" style="text-align: center"
!Type
!Image
!Collectable [[Legacy:Bone Material|Bone]]s
|-
|[[Legacy:Hearthling|Humans]]
|[[File:Legacy-Hearthling Skeleton.png]]
|[[Legacy:Hearthling Skull|Hearthling Skull]]
|-
|[[Legacy:Aurochs|Aurochsen]]
|[[File:Legacy-Aurochs Skeleton.png]]
|6
|-
|[[Legacy:Bear|Bear]]s
|[[File:Legacy-Bear_Skeleton.png]]
|12,<br>[[Legacy:Bear Tooth|Bear Tooth]]&nbsp;x&nbsp;1-4
|-
|[[Legacy:Boar|Boar]]s
|[[File:Legacy-Boar_Skeleton.png]]
|4,<br>[[Legacy:Boar Tusk|Boar Tusk]]&nbsp;x&nbsp;1-2
|-
|[[Legacy:Cattle|Cattle]]
|[[File:Legacy-Cow Skeleton.png]]
|6
|-
|[[Legacy:Deer|Deer]]
|[[File:Legacy-Deer Skeleton.png]]
|6,<br>[[Legacy:Deer Antlers|Deer Antlers]]
|-
|[[Legacy:Fox|Fox]]es
|[[File:Legacy-Fox Skeleton.png]]
|2
|-
|[[Legacy:Mouflon|Mouflon]]
|[[File:Legacy-Mouflon Skeleton.png]]
|3
|-
|[[Legacy:Pig|Pig]]s
|[[File:Legacy-Pig Skeleton.png]]
|1
|-
|[[Legacy:Sheep|Sheep]]
|[[File:Legacy-Sheep Skeleton.png]]
|3
|-
|[[Legacy:Troll|Troll]]s
|[[File:Legacy-Troll Skeleton.png]]
|[[Legacy:Trollbone|Trollbone]]&nbsp;x&nbsp;8,<br>[[Legacy:Troll Skull|Troll Skull]]
|}


== Utility ==
In order to ward off looters, some villages will leave the skeletons of their human victims outside of their [[Legacy:palisade|palisade]]/[[Legacy:Brickwall|wall]] as a symbol of what they can and have done to people in the past.


=='''Threats'''==
Human skeletons can have their [[Legacy:Hearthling Skull|Skull]]s removed.
Skeletons of powerful animals and humans placed outside of a palisade can be used a threat to ward off looters
 
 
 
Human skeletons are more effective due to the fact it proves you can kill other players.

Latest revision as of 17:37, 14 April 2021

A skeleton is the body of a creature after its flesh has been butchered or rotted away. Being around another person's skeleton drains player's happiness (although happiness plays no role in the game).

Types

Once killed, the following entities will leave a skeleton after butchering or after a long period of time has elapsed.

Type Image Collectable Bones
Humans Legacy-Hearthling Skeleton.png Hearthling Skull
Aurochsen Legacy-Aurochs Skeleton.png 6
Bears Legacy-Bear Skeleton.png 12,
Bear Tooth x 1-4
Boars Legacy-Boar Skeleton.png 4,
Boar Tusk x 1-2
Cattle Legacy-Cow Skeleton.png 6
Deer Legacy-Deer Skeleton.png 6,
Deer Antlers
Foxes Legacy-Fox Skeleton.png 2
Mouflon Legacy-Mouflon Skeleton.png 3
Pigs Legacy-Pig Skeleton.png 1
Sheep Legacy-Sheep Skeleton.png 3
Trolls Legacy-Troll Skeleton.png Trollbone x 8,
Troll Skull

Utility

In order to ward off looters, some villages will leave the skeletons of their human victims outside of their palisade/wall as a symbol of what they can and have done to people in the past.

Human skeletons can have their Skulls removed.