Template:GM/cat/legacy: Difference between revisions

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m (...)
m (... seems to work, almost.)
Line 8: Line 8:
:x:{{#replace:foo $bar2|$}}:(foo bar2)
:x:{{#replace:foo $bar2|$}}:(foo bar2)
:y:{{#set: Menu_Usage = foo bar9 }}:(empty)
:y:{{#set: Menu_Usage = foo bar9 }}:(empty)
:z:[[ Menu_Usage :: foo bar8 ]]:(foo bar8)
</noinclude><includeonly
</noinclude><includeonly



Revision as of 16:31, 1 May 2015

Self check:

A:Template:Menu usage scan:(empty)
B:Template:Menu usage scan:(empty)
C:Template:Menu usage scan:(a)
D:Template:Menu usage scan:(abc)
E:Template:Menu usage scan:(ab)
x:foo bar2:(foo bar2)
y::(empty)
z:foo bar8:(foo bar8)
Template documentation (for the template shown above, sometimes hidden or invisible)

Info

Game-Menu supplement template. (Legacy specific version)
Category assignment on specific menu's.
Currently supporting up to 6 parameters. (anonymous type)
(Only intended to be used from "GM/sub" template.)

Usage

{{GM/cat|Parm1|Parm2|..|Parm6}}

Used By template

GM/sub

Auto Categorising

(TODO-UPDATE)
Notes:
- Not all categories allowed for this.
- Most auto categorising is (should be?) managed by Infobox metaobj
- Case-sensitive.