Template:Infobox metaobj
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Template documentation (for the template shown above, sometimes hidden or invisible)
... Infobox metaobj/Doc ...
- Parameters (incomplete)
- Removed: (x|y)size. Replaced by separate (x|y)item and (x|y)obst parameters.
- Size related parameters
-
- (x|y)item: Needed inventory size for the given item. (INT)(auto calculated: vitem=xitem*yitem)
- (x|y)obst: Terrain footprint for the given structure/object/(obstacle). (FLOAT)
- (x|y)inv: Size of an inventory attached to the given object. (INT)(auto calculated: vinv=xinv*yinv)
- Input values are limited to positive numbers (n>0).
- Supported key words: None and Unknown. (active on x-case only. y-case is ignored in that case)
General rules:
- discovery
- no linking to skills/items already on the template, only extras (as in not used in the process, just needed to discover)
- no requires:: linking, as that would mess up what is really needed for what, just plain page link
Auto added categories: (Category: Properties ...)
- Objects: (default added).
- foraged: perexp.
- foods: hunger OR energy.
- ... Edibles attributes: Defaults to zero if not specified. (uses hunger AND energy trigger btw)
- Containers: (currently: Any object that has its own inventory-type feature)
- Containers: Xinv - must be used with yinv in order to populate Vinv
- Containers Liquid: lsize. (note: template parameter name is "liquid_size")
- structures: repwith, lift, sthp, soak.
- Liftable Structures: lift ... "| lift = Yes" (Case insensitive)
- Immobile Structures: lift ... "| lift = No" (Case insensitive)
- Lockable: ... "| Lockable = (nothing/blank)" (Marker type)
- Variable Materials: ... "| varmaterials = (nothing/blank)" (Marker type)
- medicine: ... "| medicine = (nothing/blank)" (Marker type)
- equipment: slot, ?.
- curiosity: lpgain.
- curiosity_foraged: lpgain, perexp.
- curiosity_crafted: lpgain, ccrafted ... "| ccrafted = (yes, true, or <empty>)" (Case Sensitive).
- curiosity_miscellaneous: lpgain, ... Any curiosity that failed the perexp and ccrafted check.
- Gilding
Other Info
Names of the satiations are as per this chart, allowing for expansion on it : http://ringofbrodgar.com/wiki/Food_Satiations
Storage/container field:
| xinv = 5 | yinv = 5
Curiosity Example:
| Some Curiosity | |||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() "{{{ptext1}}}" | |||||||||||||||||||||||||||||||||||||||||||
| Vital statistics | |||||||||||||||||||||||||||||||||||||||||||
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1
| ||||||||||||||||||||||||||||||||||||||||||
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | ||||||||||||||||||||||||||||||||||||||||||
| Terrain | Beach | ||||||||||||||||||||||||||||||||||||||||||
|
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| Go to Objects | |||||||||||||||||||||||||||||||||||||||||||
{{infobox_metaobj
| name = Some Curiosity
| image = File:Wiki-gears.png
| ptext1 = {{{ptext1}}}
| xitem = 1
| yitem = 1
| terrain = [[Beach]]
| lpgain = 2000
| studytime = 3.3333
| mentalweight = 6
| expdrain = 2
}}
Food Example:
| Infobox metaobj | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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| Vital statistics | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | Animal Husbandry | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Object(s) Required | Jorbonzola | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Produced By | Cheese Tray, Cheese Rack; Cellar | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Go to Objects | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
{{infobox metaobj
| xitem = 1
| yitem = 1
| image = File:Wiki-gears.png
| skillreq = [[Animal Husbandry]]
| objectsreq = [[requires::Jorbonzola]]
| producedby = [[requires::Cheese Tray]], [[requires::Cheese Rack]]; Cellar
| energy = 100
| hunger = 4
| str = 100 || str2 = 50
| agi = 0 || agi2 = 0
| int = 0 || int2 = 0
| con = 0 || con2 = 0
| per = 0 || per2 = 0
| cha = 0 || cha2 = 0
| dex = 0 || dex2 = 0
| wil = 0 || wil2 = 0
| psy = 0 || psy2 = 0
| sat1 = Game
| sat2 = Bread
| sat3 =
| sat4 =
}}
Gild Example:
| Some Gild | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||
| Vital statistics | |||||||||||||||||||||||||||||||
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1
| ||||||||||||||||||||||||||||||
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | (Unknown) | ||||||||||||||||||||||||||||||
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | ||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
| Go to Objects | |||||||||||||||||||||||||||||||
{{infobox metaobj
| name = Some Gild
| image = File:Wiki-gears.png
| xitem = 1
| yitem = 1
| skillreq = Unknown
| gildpct = [[gildpct::20%-80%]]
| gildatt = [[gildatt::Psyche]], [[Gildatt::Stealth]]
| gild1 = [[gild1::+5 Intelligence]]
| gild2 = [[gild2::+3 Psyche]]
| gild3 = [[gild3::+1 Stealth]]
| gild4 = [[gild4::+1 Will]]
}}
Armor Example:
| Some Armor | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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| Vital statistics | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | Sewing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Object(s) Required | Bat Hide x4, Bat Wings x2, String x2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slot(s) Occupied | 8L | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Go to Objects | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
{{infobox metaobj
| name = Some Armor
| image = File:Wiki-gears.png
| xitem = 1
| yitem = 1
| egildpct = 10%
| egildatt = Survival
| skillreq = [[requires::Sewing]]
| objectsreq = [[requires::Bat Hide]] x4, [[requires::Bat Wings]] x2, [[requires::String]] x2
| slot = 8L
| ahp = 40
| absorbX = 3
| absorbY = 3
| statSTR = 3
| statAGI = 1
| statCON = 3
| statPER = 1
| statCHA = 3
| statWIL = 3
| statDEX = 1
| statPSY = 3
| statCMC = 3
| statCUA = 1
| statCMM = 3
| statSTL = 3
| statSEW = 1
| statMAS = 3
| statEXP = 1
| statCRP = 3
| statCOK = 1
| statFRM = 3
| statLRE = 3
| statSRV = 1
| statSMT = 3
}}
Symbel Example:
| Some Symbel | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||
| Vital statistics | |||||||||||||||||||||||||
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1
| ||||||||||||||||||||||||
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | Dexterity | ||||||||||||||||||||||||
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | ||||||||||||||||||||||||
| Object(s) Required | Gray Clay x5 | ||||||||||||||||||||||||
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| Go to Objects | |||||||||||||||||||||||||
{{infobox metaobj
| name = Some Symbel
| image = File:Wiki-gears.png
| xitem = 1
| yitem = 1
| skillreq = [[requires::Dexterity]]
| objectsreq = [[requires::Gray Clay]] x5
| symbelfep = 1
| symbelhun = 2
| symbelwear = 10
}}
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