Sandbox: Difference between revisions

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m (Generated Quality-table test case.)
m (Seen/used at 94 pages. (two variations: Skills & Attributes(this) and Armour Class(...))
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Seen/used at 94 pages. (two variations: Skills & Attributes(this) and Armour Class(...)
General issue: Input name capitalization => related page link. (Unarmed [C]ombat)
General issue: Input name capitalization => related page link. (Unarmed [C]ombat)
Leave as is for now. (Page exist test?, or check against list perhaps. would only detect, not correct)
Leave as is for now. (Page exist test?, or check against list perhaps. would only detect, not correct)

Revision as of 03:12, 21 October 2020

Sandbox page.

This is the RoB-general-sandbox where you can play and try out wiki editing safely.
There is also a more dedicated template-sandbox, for template debugging when needed.


Manual table case.
Quality Will Unarmed Combat Masonry Lore
10 +1 +2 +2 +3
40 +2 +4 +4 +6
90 +3 +6 +6 +9
  • 1
Generated table case.
  • Parm 1 is: <empty>, Parm tmp is: <empty>.
  • Parm 2 is: <empty>.
  • Parm 3 is: <empty>.
  • Parm 4 is: <empty>.
  • Parm 5 is: <empty>.

<no input case>... usage help/link?


  • 2
Generated table case.
  • Parm 1 is: will,1, Parm tmp is: <empty>.
  • Parm 2 is: unarmed combat,0.
  • Parm 3 is: <empty>.
  • Parm 4 is: <empty>.
  • Parm 5 is: <empty>.
Quality will unarmed combat
10 +1 +0
40 +2 +0
90 +3 +0


  • 3
Generated table case.
  • Parm 1 is: Will,1, Parm tmp is: <empty>.
  • Parm 2 is: Unarmed Combat,2.
  • Parm 3 is: Masonry,2.
  • Parm 4 is: Lore,3.
  • Parm 5 is: <empty>.
Quality Will Unarmed Combat Masonry Lore
10 +1 +2 +2 +3
40 +2 +4 +4 +6
90 +3 +6 +6 +9