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I abc123 = def456 I | I abc123 = def456 I | ||
I123X456I | |||
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I abc X def I | |||
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-- General Test Example Setup -- | -- General Test Example Setup -- |
Revision as of 08:26, 6 December 2020
Sandbox page.
- This is the RoB-general-sandbox where you can play and try out wiki editing safely.
- There is also a more dedicated template-sandbox, for template debugging when needed.
- Manual table case.
Quality | Will | Unarmed Combat | Masonry | Lore |
---|---|---|---|---|
10 | +1 | +2 | +2 | +3 |
40 | +2 | +4 | +4 | +6 |
90 | +3 | +6 | +6 | +9 |
- 1
- Generated table case.
- Parm 1 is: <empty>, Parm tmp is: <empty>.
- Parm 2 is: <empty>.
- Parm 3 is: <empty>.
- Parm 4 is: <empty>.
- Parm 5 is: <empty>.
<no input case>... usage help/link?
- 2
- Generated table case.
- Parm 1 is: will,1, Parm tmp is: <empty>.
- Parm 2 is: unarmed combat,0.
- Parm 3 is: <empty>.
- Parm 4 is: <empty>.
- Parm 5 is: <empty>.
Quality | will | unarmed combat |
---|---|---|
10 | +1 | +0 |
40 | +2 | +0 |
90 | +3 | +0 |
- 3
- Generated table case.
- Parm 1 is: Will,1, Parm tmp is: <empty>.
- Parm 2 is: Unarmed Combat,2.
- Parm 3 is: Masonry,2.
- Parm 4 is: Lore,3.
- Parm 5 is: <empty>.
Quality | Will | Unarmed Combat | Masonry | Lore |
---|---|---|---|---|
10 | +1 | +2 | +2 | +3 |
40 | +2 | +4 | +4 | +6 |
90 | +3 | +6 | +6 | +9 |