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m (RE test strings.) |
(Add some subobject test data ...) |
||
Line 72: | Line 72: | ||
><noinclude> | ><noinclude> | ||
---- -- subobject test data -- | |||
{{ #subobject:| Test_Text_2 = Bar11 | |||
}}{{#subobject:| Test_Text_2 = Bar12 | |||
}}{{#subobject:Foo1| Test_Text_2 = Bar0 | |||
}}{{#subobject:Foo2| Test_Text_2 = Bar0 | |||
}}{{#subobject:Foo3| Test_Text_2 = Bar31 | |||
}}{{#subobject:Foo3| Test_Text_2 = Bar32 | |||
}}{{#subobject:Berries| Test_Text_2 = Milk | |||
}}{{#subobject:Bread| Test_Text_2 = Milk | |||
}}{{#subobject:Milk| Test_Text_2 = Berries | |||
}}{{#subobject:Milk| Test_Text_2 = Forage | |||
}}{{#subobject:Milk| Test_Text_2 = Berries | |||
}}{{#subobject:Game| Test_Text_2 = Beer | |||
}}{{#subobject:Game| Test_Text_2 = Mead | |||
}}{{#subobject:Perry| Test_Text_2 = Meat | |||
}}{{#subobject:Wine| Test_Text_2 = Meat }} | |||
<!-- | |||
*1) "{{#ask: [[-Has subobject::{{FULLPAGENAME}}]] | limit=3 }}" | |||
*2) "{{#ask: [[-Has subobject::Game Updates]] | limit=3 | |||
|?Patch_date | |||
|?Patch_date #ISO | |||
|?Patch postid # | |||
|?Patch remark | |||
|?Patch title | |||
}}" | |||
*3) "{{#ask: [[-Has subobject::Experience Points]] | limit=3 | |||
|?Exp img | |||
|?Exp name | |||
|?Exp points | |||
|?Exp text | |||
|?Exp trigger | |||
|?Has image | |||
}}" | |||
--> | |||
---- | |||
:Manual table case. | :Manual table case. |
Revision as of 07:09, 7 January 2021
Sandbox page.
- This is the RoB-general-sandbox where you can play and try out wiki editing safely.
- There is also a more dedicated template-sandbox, for template debugging when needed.
-- subobject test data --
- Manual table case.
Quality | Will | Unarmed Combat | Masonry | Lore |
---|---|---|---|---|
10 | +1 | +2 | +2 | +3 |
40 | +2 | +4 | +4 | +6 |
90 | +3 | +6 | +6 | +9 |
- 1
- Generated table case.
- Parm 1 is: <empty>, Parm tmp is: <empty>.
- Parm 2 is: <empty>.
- Parm 3 is: <empty>.
- Parm 4 is: <empty>.
- Parm 5 is: <empty>.
<no input case>... usage help/link?
- 2
- Generated table case.
- Parm 1 is: will,1, Parm tmp is: <empty>.
- Parm 2 is: unarmed combat,0.
- Parm 3 is: <empty>.
- Parm 4 is: <empty>.
- Parm 5 is: <empty>.
Quality | will | unarmed combat |
---|---|---|
10 | +1 | +0 |
40 | +2 | +0 |
90 | +3 | +0 |
- 3
- Generated table case.
- Parm 1 is: Will,1, Parm tmp is: <empty>.
- Parm 2 is: Unarmed Combat,2.
- Parm 3 is: Masonry,2.
- Parm 4 is: Lore,3.
- Parm 5 is: <empty>.
Quality | Will | Unarmed Combat | Masonry | Lore |
---|---|---|---|---|
10 | +1 | +2 | +2 | +3 |
40 | +2 | +4 | +4 | +6 |
90 | +3 | +6 | +6 | +9 |