Legacy talk:Battering Ram

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Revision as of 20:48, 22 April 2012 by MvGulik (talk | contribs) (→‎Splash Damage: erm ... the usual missing sign)
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So, think some warning shoudl be put in here about how this battering ram breaks after moving it only 20 tiles? Shardok GraBug 23:41, April 10, 2010 (UTC)

If you can confirm this, you should add it. Good to know. Moogies 13:03, April 12, 2010 (UTC)

Splash Damage

Data and discussion required on the splash damage battering rams do to surrounding wall segments -- I just bashed down what I thought would be a single tile of wall, and it took 3 other wall segments including a cornerpost with it, and nearly destroyed another wall segment and another cornerpost. --Hikaru 02:16, 22 April 2012 (EDT)

I don't know the fine details on splash damage (ram or bashing). It could be completely random, or somehow related to the character (doing the final hit) strength (seems to play a role, but 'I' have not hard data on it). But in general you can get very little splash damage (only one section down with some damage to the connection wall sections) to knocking down multiple wall section on both connection sides. (Damage on both wall sides seems symmetrical) --MvGulik 05:52, 22 April 2012 (EDT)
It's inconsistent, saying this from experience. Perhaps a mention that surrounding segment pieces can get destroyed? --ApocalypsePlease 10:44, 22 April 2012 (EDT)
Roger. Adding something about it to ram page for the time being. Although I would like to see more data on it myself. (should probably also be added to wall pages.) --MvGulik 16:48, 22 April 2012 (EDT)