Category talk:Containers

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Container separation

Currently any object that has some inventory-type attached to it is classified as a container. (ie: when (x|y)inv is specified)

Inventory types:

  • General purpose: Has no innate item-limit. (crate, cupboard, player inventory, etc)
  • Specific purpose: Has some innate item-limit. (table, creel, kiln)
    • Resource transformation: (kiln, oven)
    • Resource handling/boosting: (table, ...)
    • Resource generator: Generates (specific) items. Don't excepts placement of (same) items(?). (tidepool, ...)

Excluded: Hearthfire. Deemed a specific/special type on its own.


Current related categories:

  • Browse|Content|Objects|Containers

(Browse|Content|Objects|Containers Liquid: A specific-type on its own.)


Potential solutions:

- Per page category linking.
- Category names: ...
- Seems the better option, based on the relative limited number of category-items, at the moment. (although some are missing)
- Per page property setting. (+auto category linking)
-- property name(s): ...

(Just pondering) --.MvGulik. 12:52, 21 February 2025 (UTC)