Legacy:Bonfire

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Legacy Haven & Hearth page.
"The RoB Wiki currently hosts information for both the current Haven & Hearth world as well as the legacy server. Please be aware that information relating to legacy should be found on pages with "legacy" in the name. While our editors have done their best to get things sorted, please be aware there may be some pages that haven't been moved properly and may still be flagged that the information is legacy and may not apply to the current world."

Just in case. There is a Legacy specific discussion page.
Bonfire
Legacy-Bonfire.png
Vital statistics
Size 3 x 3
Skill(s) Required The Symbel
Object(s) Required Stone x50
Can be Lifted No
Go to Legacy Objects

Icon keyboard.pngBuild > Construction > Bonfire

The Symbel: Feasting

Feasting allows you to not only eat more food, but also to get more FEPs per food unit eaten.

Build a bonfire, load it up with fuel, light it, and feast away. There is a minimum requirement to how much fuel the bonfire needs before you can light it (it will change sprite when it's possible to light it). By feasting in sight of the grand fire, you can eat even more, the bonus determined by the collected hunger modifiers of all active tables, factored by the average charisma of everyone at the party. Please note that the FEP-bonus is only ever applied to the table in question, never shared with the extended party in any way. The person with the highest charisma should light the bonfire, as charisma of the host of the evening is obviously relevant for the bonus.

Notes

  • Because you can use 25 blocks of wood, or 50 branches, it would make more sense to use the 50 braches instead. Since you would only need 10 blocks of wood to split into all those branches.
  • You can also light the bonfire with four logs of wood as the fuel.