Ring of Brodgar:W16.N

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Fast-world vs Slow/Main-world

Although overall there should not be any significant 'general' differences between fast and slow worlds.
But there will be some of course, like, for example, time related changes.
Any fast-world specific features or data should be marked as such (See the Marktext template for this). And should not replace any main-world related data/info.
This also means that fast world specific data can't (should not!) be used inside the current infoboxes.
Also do this on talk-pages. It allows easy searching for 16.1 related cases. A simple {{MT|m=fw|16.1}} would do.
Alternatively spotted difference can also be dumped in this page. While using this page's Talk-page for discussion about particular changes, or for dumping raw data. (ie: general collection)
A later option, when more is known, would be using a "W16.1" sub-page and adding a link to it from the main subject page. (ie: "Kiln/w16.1". Used sub-page name might change.)
As its currently unclear where all the fast- vs slow-world differences might be, no potential other solutions are considered at this point.
When it come to time related changes. The dev's will probably use some general ratio change or changes. These ratio's would be general targets.
-.MvGulik. 11:44, 29 November 2025 (UTC)


W16.1 Discoveries Thread

HnH Post-link: W16.1 Discoveries Thread

  • Trees: +Dragon tree.
    • +You need an axe to chop boughs. (all trees)
  • Clothing: +Birch bark (Cap, Shirt, Pants).
  • Biome: +Bad lands, Resource: +Bad sand, (+Some unknown tree that did not make it).
  • Thicket: +Difficult to see buff, +Wound: Thicket Thorns.
  • Biome(kinda): +River Bed, Resource: +River Bed Clay.
  • Tools: Stone axe: +Nerfed -20% mining quality.
  • Cave entry: +Enforced build exclusion zone.
  • Thingwall: You can't hop between continents if the starting TW and destination TW are not in the same realm.
  • Gates: Rage: +removes the ability to pass gates while in combat.
  • Herbs: +Glowshroom, new mushroom growing in caves. (at 10ql gives 720lp with study time of 2h44m08s, mw 6, exp cost 12)
  • General decay: Other than acting faster because of the faster game-time, its rate might also have been increased on top of that.
  • Kritter(Bird): Goshawk (~badlands)
  • Wound: +Thicket Thorns.
Bugs
Thorny thicket debuff can stay active if exiting thicket other than walking out. Ref
Can't dig mountain snow without a pickaxe. (apparently fixed)

Other Stuff

  • Game-time vs real time ratio for 16.1 seems to be around 5
    • General result after experimental testing: 3.29*0.5=4.935. ie: the exact value and potential uncertainty are still unknown.
    • Only checked against game datetime progression (.MvGulik.). Although other sources suggest this also applies to other game stuff.