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Added some [//www.havenandhearth.com/forum … Added some [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=71908 Road building QoL]. A vector is now drawn between the previous Road sign, and the one you are currently placing, indicating the walk path the placement will yield. The game will by default prevent blocked roads from being built, but you can insist by holding shift.ng built, but you can insist by holding shift. +
December 19, 2021 +
Merry Igloo! +
Has subobject"Has subobject" is a predefined property representing a <a rel="nofollow" class="external text" href="https://www.semantic-mediawiki.org/wiki/Help:Container">container</a> construct and is provided by <a rel="nofollow" class="external text" href="https://www.semantic-mediawiki.org/wiki/Help:Special_properties">Semantic MediaWiki</a>.