Talk:Tick
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Quality
So far only seen q10 ticks. If ticks are always q10, ticks might not use/have a quality field. --.MvGulik. 07:56, 25 April 2025 (UTC)
Spawn rate
Spawn rate:
- How many empty equipment slots there on the character seem to help in collecting ticks. (new ticks would use random equipment slots distribution. Sloth not empty => Skip tick attachment)
Spawn rate options:
- Totally random. (same tile at different times would show significant different spawn rates)
- Related to surrounding thicket tiles. (spawn rate would stay relative the same based on surrounding thicket tiles. - Seems not the case)
- Related to some potential spawn-rate field (vs quality field). (same locations at different times would show relative same spawn rate)
- Timing issue: Potentially slow-movement of fields in time. (not sure its actually implemented and/or used for that matter)
Observations (eyeballing single character while moving around a bit):
- Some small thicket patch seemed to have a low spawn rate.
- Some relative large thicket patch seemed to have a low spawn rate.
- Some relative large thicket patch seemed to have a higher spawn rate.
Overall it probably comes down to using some tick-counting bot army to pry-out the inner spawn behaviors. --.MvGulik. 08:26, 25 April 2025 (UTC)