Talk:Tick

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Quality

So far only seen q10 ticks. If ticks are always q10, ticks might not use/have a quality field. --.MvGulik. 07:56, 25 April 2025 (UTC)

Spawn rate

Spawn rate:

  • How many empty equipment slots there on the character seem to help in collecting ticks. (new ticks would use random equipment slots distribution. Sloth not empty => Skip tick attachment)

Spawn rate options:

  • Totally random. (same tile at different times would show significant different spawn rates)
  • Related to surrounding thicket tiles. (spawn rate would stay relative the same based on surrounding thicket tiles. - Seems not the case)
  • Related to some potential spawn-rate field (vs quality field). (same locations at different times would show relative same spawn rate)
    • Timing issue: Potentially slow-movement of fields in time. (not sure its actually implemented and/or used for that matter)

Observations (eyeballing single character while moving around a bit):

  • Some small thicket patch seemed to have a low spawn rate.
  • Some relative large thicket patch seemed to have a low spawn rate.
  • Some relative large thicket patch seemed to have a higher spawn rate.

Overall it probably comes down to using some tick-counting bot army to pry-out the inner spawn behaviors. --.MvGulik. 08:26, 25 April 2025 (UTC)