Legacy:Leather Boots: Difference between revisions
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|producedby = Hand | |producedby = Hand | ||
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Leather Boots: 100 Hitpoints, [ | '''Leather Boots''': 100 Hitpoints, [[:Category:Armor|Armor]] Class 0/20 | ||
*HP=10*q | *HP=10*q | ||
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==How to Acquire== | ==How to Acquire== | ||
{{Key|C}}raft > {{Key|L}}eather | {{Key|C}}raft > {{Key|L}}eather Working > Leather {{Key|B}}oots | ||
==Notes== | ==Notes== | ||
The quality of leather boots is the average quality of the leather used, | The quality of leather boots is the average quality of the [[leather]] used, [[softcap]]ped by sqrt([[Sewing]]*[[Dexterity]]). | ||
[[Category:Equipment]] | [[Category:Equipment]] | ||
[[Category:Clothing]] | [[Category:Clothing]] | ||
[[Category:Armor]] | [[Category:Armor]] |
Revision as of 04:50, 7 April 2011
Template:Infobox object Leather Boots: 100 Hitpoints, Armor Class 0/20
- HP=10*q
- Armor Class=20*sqrt(q/10)
- Agility=sqrt(q/10)
Quality | Hitpoints | Absorption | Skills & Attributes |
10 | 100 | 0/20 | +1 Agility |
40 | 400 | 0/40 | +2 Agility |
90 | 900 | 0/60 | +3 Agility |
How to Acquire
Craft > Leather Working > Leather Boots
Notes
The quality of leather boots is the average quality of the leather used, softcapped by sqrt(Sewing*Dexterity).