Legacy:Skeleton: Difference between revisions

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(*Sound'''S''' improbable, labeled as stub, organized a bit.)
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[[File:Placeholder|right|300px]]A skeleton is the body of an animal/person after it has been skinned and butchered.
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[[File:Placeholder|right|300px]]
A skeleton is the body of a creature after its flesh has been butchered or rotted away. Being around another person's skeleton drains a player's [[Glossary#Happiness|happiness]]. ({{verify}}:Only human skeletons)


== Types ==
Once killed, the following animals/people will leave a skeleton after butchering or after a long period of time has elapsed.
*[[Hearthling|Human]]
*[[Aurochs]]
*[[Cattle]]
*[[Mouflon]]
*[[Sheep]]
*[[Fox]]
*[[Boar]]
*[[Deer]]
*[[Bear]]


== Utility ==


There is also the skeleton of killed human
In order to ward off looters, some villages would leave the skeletons of their human victims outside of their palisade/wall as a symbol of what they can & have done to people in the past.


 
[[Category:Content]]
=='''Types'''==
 
 
Skeletons come in many types, animal types are more common, however there are human skeletons
 
 
 
Once killed the following animals/people will leave a skeleton after being skinned and butchered
*Aurochs
*Mouflon
*Fox
*Boar
*Deer
*Bear
*Human
 
=='''Threats'''==
 
 
In order to ward off looters it is common that powerful villages will leave the skeletons of their human victims outside of their palisade/wall as a symbol of what they can & have done to people in the past.
 
 
==Happiness==
Being around a skeleton will quickly drain your happiness. (please note that Happiness has no real importance ''yet)''

Revision as of 00:47, 24 May 2012

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Placeholder

A skeleton is the body of a creature after its flesh has been butchered or rotted away. Being around another person's skeleton drains a player's happiness. ( [Verify]:Only human skeletons)

Types

Once killed, the following animals/people will leave a skeleton after butchering or after a long period of time has elapsed.

Utility

In order to ward off looters, some villages would leave the skeletons of their human victims outside of their palisade/wall as a symbol of what they can & have done to people in the past.