Legacy:Skeleton: Difference between revisions
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[[File:Placeholder|right|300px]]A skeleton is the body of | {{stub}} | ||
[[File:Placeholder|right|300px]] | |||
A skeleton is the body of a creature after its flesh has been butchered or rotted away. Being around another person's skeleton drains a player's [[Glossary#Happiness|happiness]]. ({{verify}}:Only human skeletons) | |||
== Types == | |||
Once killed, the following animals/people will leave a skeleton after butchering or after a long period of time has elapsed. | |||
*[[Hearthling|Human]] | |||
*[[Aurochs]] | |||
*[[Cattle]] | |||
*[[Mouflon]] | |||
*[[Sheep]] | |||
*[[Fox]] | |||
*[[Boar]] | |||
*[[Deer]] | |||
*[[Bear]] | |||
== Utility == | |||
In order to ward off looters, some villages would leave the skeletons of their human victims outside of their palisade/wall as a symbol of what they can & have done to people in the past. | |||
[[Category:Content]] | |||
Revision as of 00:47, 24 May 2012
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A skeleton is the body of a creature after its flesh has been butchered or rotted away. Being around another person's skeleton drains a player's happiness. ( [Verify]:Only human skeletons)
Types
Once killed, the following animals/people will leave a skeleton after butchering or after a long period of time has elapsed.
Utility
In order to ward off looters, some villages would leave the skeletons of their human victims outside of their palisade/wall as a symbol of what they can & have done to people in the past.