Legacy:Bone Saw: Difference between revisions
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{{infobox | |||
|xsize = 2 | {{infobox legmetaobj | ||
|ysize = 1 | | xsize = 2 | ||
|skillreq = [[requires::Primitive Tools]] | | ysize = 1 | ||
|objectsreq = [[requires::Bone Material]], [[requires::Branch]] | | skillreq = [[legacy-requires::Legacy:Primitive Tools|Primitive Tools]] | ||
|producedby = Hand | | objectsreq = [[legacy-requires::Legacy:Bone Material|Bone Material]], [[legacy-requires::Legacy:Branch|Branch]] | ||
| producedby = Hand | |||
| slot = 4L or 4R | |||
}} | }} | ||
{{GM|$Craft|$Tools|$Bone Saw}} | |||
A bone saw is required to make [[Board|boards]] from a [[log]]. You get 4 boards from each log instead of the 6 boards you get with a [[Saw]]. The quality of a bone saw is affected by [[Survival]] and capped by bone quality. | A bone saw is required to make [[Legacy:Board|boards]] from a [[Legacy:log|log]]. You get 4 boards from each log instead of the 6 boards you get with a [[Legacy:Saw|Saw]]. The quality of a bone saw is affected by [[Legacy:Survival|Survival]] and capped by bone quality. | ||
The quality of the saw affects the quality of boards you can produce, and their quality is softcapped by [[Carpentry]]. | The quality of the saw affects the quality of boards you can produce, and their quality is [[Legacy:Softcap|softcapped]] by [[Legacy:Carpentry|Carpentry]]. | ||
The formula for bone saw quality is <math>5 * boneQuality + branchQuality \over 6</math>. | The formula for bone saw quality is <math>5 * boneQuality + branchQuality \over 6</math>. | ||
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If (Survival < saw ql) then saw ql = <math>saw ql + Survival \over 2</math> | If (Survival < saw ql) then saw ql = <math>saw ql + Survival \over 2</math> | ||
==How to Acquire== | ==How to Acquire== | ||
Before crafting a bone saw one must have discovered [[Legacy:Bone Material|Bone Material]]. It is not sufficient to take the bone off the ground or from a container, it must be discovered by butchering a chicken or rabbit yourself, or collecting bones from the skeleton of a larger animal. | |||
[[ |
Latest revision as of 17:20, 4 May 2018
Legacy Haven & Hearth page.
"The RoB Wiki currently hosts information for both the current Haven & Hearth world as well as the legacy server. Please be aware that information relating to legacy should be found on pages with "legacy" in the name. While our editors have done their best to get things sorted, please be aware there may be some pages that haven't been moved properly and may still be flagged that the information is legacy and may not apply to the current world."
- Just in case. There is a Legacy specific discussion page.
Bone Saw | |||
---|---|---|---|
Vital statistics | |||
Size | 2 x 1 | ||
Skill(s) Required | Primitive Tools | ||
Object(s) Required | Bone Material, Branch | ||
Produced By | Hand | ||
Required By | (3) Board, Primitive Doll, Wondrous Woodshaving | ||
Slot(s) Occupied | 4L or 4R | ||
Go to Legacy Objects |
A bone saw is required to make boards from a log. You get 4 boards from each log instead of the 6 boards you get with a Saw. The quality of a bone saw is affected by Survival and capped by bone quality.
The quality of the saw affects the quality of boards you can produce, and their quality is softcapped by Carpentry.
The formula for bone saw quality is .
If (Survival < saw ql) then saw ql =
How to Acquire
Before crafting a bone saw one must have discovered Bone Material. It is not sufficient to take the bone off the ground or from a container, it must be discovered by butchering a chicken or rabbit yourself, or collecting bones from the skeleton of a larger animal.