Legacy:Palisade: Difference between revisions
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{{infobox | |||
{{infobox legmetaobj | |||
|xsize = 1 | |xsize = 1 | ||
|ysize = 1 | |ysize = 1 | ||
|skillreq = [[requires::Yeomanry]] | |skillreq = [[legacy-requires::Legacy:Yeomanry|Yeomanry]] | ||
|objectsreq = Initial Cornerpost:<br> | |objectsreq = Initial Cornerpost:<br> | ||
*[[requires::Block of Wood]] x100, | *[[legacy-requires::Legacy:Block of Wood|Block of Wood]] x100, | ||
*[[requires::Leather]] x10, | *[[legacy-requires::Legacy:Leather|Leather]] x10, | ||
*[[requires::Bone Glue]] x2, | *[[legacy-requires::Legacy:Bone Glue|Bone Glue]] x2, | ||
*[[requires::Rope]] x5<br> | *[[legacy-requires::Legacy:Rope|Rope]] x5<br> | ||
Subsequent Cornerposts:<br> | Subsequent Cornerposts:<br> | ||
*[[Block of Wood]] x30<br> | *[[Legacy:Block of Wood|Block of Wood]] x30<br> | ||
Wall Sections:<br> | Wall Sections:<br> | ||
*[[Block of Wood]] x3<br> | *[[Legacy:Block of Wood|Block of Wood]] x3<br> | ||
Gate:<br> | Gate:<br> | ||
*[[Block of Wood]] x30 | *[[Legacy:Block of Wood|Block of Wood]] x30 | ||
|lift = No | |lift = No | ||
|repwith = [[Block of Wood]] | |repwith = [[Legacy:Block of Wood|Block of Wood]] | ||
|sthp = 2500 | |sthp = 2500 | ||
|soak = 25 | |soak = 25 | ||
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A sturdy wall, hard to destroy without the aid of a [[Battering Ram]] for an average player. | A sturdy wall, hard to destroy without the aid of a [[Legacy:Battering Ram|Battering Ram]] for an average player. | ||
Protects a player by preventing hostile creatures from reaching melee range but the player still would be susceptible to ranged attacks. | Protects a player by preventing hostile creatures from reaching melee range but the player still would be susceptible to ranged attacks. | ||
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Begin by constructing a corner post on a paved tile. The post must set for 12 real time hours before further construction can continue. Once the post is set, right click on the corner post to expand the wall. | Begin by constructing a corner post on a paved tile. The post must set for 12 real time hours before further construction can continue. Once the post is set, right click on the corner post to expand the wall. | ||
Two empty tiles with corner posts on either side make building a gate possible (see notes for extra information). Once a gate has been built, the character laying the final touch on the gate will receive a [[Key]] for it. | Two empty tiles with corner posts on either side make building a gate possible (see notes for extra information). Once a gate has been built, the character laying the final touch on the gate will receive a [[Legacy:Key|Key]] for it. | ||
A corner post has the option of being sealed after being built. This prevents any additional extensions from being built off that post. '''Warning: sealing a corner post is permanent.''' It is highly recommended to complete a palisade as quickly as possible and then seal the corner posts. Many players looking to cause problems will seal corner posts left open (usually the first corner post being built and left too long) or extend a wall closing in a gate in the case of a completed wall. | A corner post has the option of being sealed after being built. This prevents any additional extensions from being built off that post. '''Warning: sealing a corner post is permanent.''' It is highly recommended to complete a palisade as quickly as possible and then seal the corner posts. Many players looking to cause problems will seal corner posts left open (usually the first corner post being built and left too long) or extend a wall closing in a gate in the case of a completed wall. | ||
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==Notes== | ==Notes== | ||
*A hostile creature can still attack you if you're too close to the wall. [ | *A hostile creature can still attack you if you're too close to the wall. [//www.havenandhearth.com/forum/viewtopic.php?f=2&t=27270#p345766] | ||
*All palisades, cornerposts and gates must be constructed on paved tiles. | *All palisades, cornerposts and gates must be constructed on paved tiles. | ||
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*Extreme caution should be used when building palisades near cliffs as areas that appear usable, and may even allow the laying of stone or brick, may NOT allow the placement of a palisade. | *Extreme caution should be used when building palisades near cliffs as areas that appear usable, and may even allow the laying of stone or brick, may NOT allow the placement of a palisade. | ||
*Each gate requires its own unique key to be opened, one key is received for free upon completion of the gate. Keys can be named. If you want additional keys then you will have to copy them via the use of a [[ | *Each gate requires its own unique key to be opened, one key is received for free upon completion of the gate. Keys can be named. If you want additional keys then you will have to copy them via the use of a [[Legacy:Keymold|Keymold]]. Each copy will require a nugget of metal. | ||
*If you finish by building your gate with the first and last palisade corner post you will only have to build one initial corner post, additional gates will require more cornerposts. | *If you finish by building your gate with the first and last palisade corner post you will only have to build one initial corner post, additional gates will require more cornerposts. | ||
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*You can continue building from a palisade segment that is connected to a sealed cornerpost and this means that you can seal a cornerpost immediately after building the segments in the directions you want to build to. | *You can continue building from a palisade segment that is connected to a sealed cornerpost and this means that you can seal a cornerpost immediately after building the segments in the directions you want to build to. | ||
*A palisade is only a stop-gap measure for defense on the way to a [[Brickwall|brick wall]]. Players with enough strength to break a palisade by hand start becoming common within a couple of months after a server restart. | *A palisade is only a stop-gap measure for defense on the way to a [[Legacy:Brickwall|brick wall]]. Players with enough strength to break a palisade by hand start becoming common within a couple of months after a server restart. | ||
*For practice, one may try building a small [[Roundpole Fence]]. The game mechanics for building the [[Roundpole Fence|fence]], Palisade, and [[Brickwall]] are identical. If you make a mistake with the fence, it's easy to see where you goofed up and correct. | *For practice, one may try building a small [[Legacy:Roundpole Fence|Roundpole Fence]]. The game mechanics for building the [[Legacy:Roundpole Fence|fence]], Palisade, and [[Legacy:Brickwall|Brickwall]] are identical. If you make a mistake with the fence, it's easy to see where you goofed up and correct. | ||
*When the gate building process is completed. The gate-key is given to the character that did the final action. (When multiple characters are participating in the building process. This can be any of those participating characters.) | *When the gate building process is completed. The gate-key is given to the character that did the final action. (When multiple characters are participating in the building process. This can be any of those participating characters.) | ||
*A "double gate" or "wagon gate" can be created with a little creative work, a couple extra players, and a battering ram. (This means you'll need enough Str and time to break two of the posts built.) For a graphical example, see a post on the HnH forums: [ | *A "double gate" or "wagon gate" can be created with a little creative work, a couple extra players, and a battering ram. (This means you'll need enough Str and time to break two of the posts built.) For a graphical example, see a post on the HnH forums: [//www.havenandhearth.com/forum/viewtopic.php?f=2&t=20407&p=244710#p244710] |
Latest revision as of 10:09, 4 November 2022
Legacy Haven & Hearth page.
"The RoB Wiki currently hosts information for both the current Haven & Hearth world as well as the legacy server. Please be aware that information relating to legacy should be found on pages with "legacy" in the name. While our editors have done their best to get things sorted, please be aware there may be some pages that haven't been moved properly and may still be flagged that the information is legacy and may not apply to the current world."
- Just in case. There is a Legacy specific discussion page.
Palisade | |||
---|---|---|---|
Vital statistics | |||
Size | 1 x 1 | ||
Skill(s) Required | Yeomanry | ||
Object(s) Required | Initial Cornerpost:
Subsequent Cornerposts:
Wall Sections: Gate:
| ||
Repaired With | Block of Wood | ||
Can be Lifted | No | ||
Hit Points | 2500 | ||
Soak Value | 25 | ||
Go to Legacy Objects |
Build > Walls and Fences > Palisade
A sturdy wall, hard to destroy without the aid of a Battering Ram for an average player.
Protects a player by preventing hostile creatures from reaching melee range but the player still would be susceptible to ranged attacks.
- You will need at least 626 strength to damage it with your bare hands. (576 with a pickaxe, 484 with a sledgehammer.)
- You will need at least 36 strength to damage it with a battering ram solo. Two characters with 10 strength each is enough to do damage with a battering ram.
A pickaxe does not help while using a battering ram, according to loftar.
How to Acquire
Begin by constructing a corner post on a paved tile. The post must set for 12 real time hours before further construction can continue. Once the post is set, right click on the corner post to expand the wall.
Two empty tiles with corner posts on either side make building a gate possible (see notes for extra information). Once a gate has been built, the character laying the final touch on the gate will receive a Key for it.
A corner post has the option of being sealed after being built. This prevents any additional extensions from being built off that post. Warning: sealing a corner post is permanent. It is highly recommended to complete a palisade as quickly as possible and then seal the corner posts. Many players looking to cause problems will seal corner posts left open (usually the first corner post being built and left too long) or extend a wall closing in a gate in the case of a completed wall.
Notes
- A hostile creature can still attack you if you're too close to the wall. [1]
- All palisades, cornerposts and gates must be constructed on paved tiles.
- Extreme caution should be used when building palisades near cliffs as areas that appear usable, and may even allow the laying of stone or brick, may NOT allow the placement of a palisade.
- Each gate requires its own unique key to be opened, one key is received for free upon completion of the gate. Keys can be named. If you want additional keys then you will have to copy them via the use of a Keymold. Each copy will require a nugget of metal.
- If you finish by building your gate with the first and last palisade corner post you will only have to build one initial corner post, additional gates will require more cornerposts.
- You only need to build 1 initial palisade cornerpost to make a wall with 1 outer gate, not 4, unless you want 4 outer gates. If you take some time planning/drawing it out, you could build other outer gates with just 1 initial cornerpost but this would separate the inside of your palisade into different parts.
- Seal all of your cornerposts and keep the materials to make a battering ram spare to prevent yourself from being sealed in by griefers. This can not be stressed enough.
- You can build a gate to a sealed cornerpost if the adjacent cornerpost is not sealed.
- You can continue building from a palisade segment that is connected to a sealed cornerpost and this means that you can seal a cornerpost immediately after building the segments in the directions you want to build to.
- A palisade is only a stop-gap measure for defense on the way to a brick wall. Players with enough strength to break a palisade by hand start becoming common within a couple of months after a server restart.
- For practice, one may try building a small Roundpole Fence. The game mechanics for building the fence, Palisade, and Brickwall are identical. If you make a mistake with the fence, it's easy to see where you goofed up and correct.
- When the gate building process is completed. The gate-key is given to the character that did the final action. (When multiple characters are participating in the building process. This can be any of those participating characters.)
- A "double gate" or "wagon gate" can be created with a little creative work, a couple extra players, and a battering ram. (This means you'll need enough Str and time to break two of the posts built.) For a graphical example, see a post on the HnH forums: [2]