Template:SharedData Stone: Difference between revisions
Jump to navigation
Jump to search
m (Add to "SharedData" category.) |
m (Text replacement - "== " to "== <!-- ******** WARNING: This is a SHARED DATA template! ******** To edit specific ITEM PROPERTIES, hit the "Edit this page" button at the top of the ITEM page. --> ") |
||
Line 11: | Line 11: | ||
==How to Acquire== | ==How to Acquire== | ||
<!-- | |||
******** WARNING: This is a SHARED DATA template! | |||
******** To edit specific ITEM PROPERTIES, hit the "Edit this page" button at the top of the ITEM page. | |||
--> | |||
*Right-click a [[boulder]] and hit "Chip Stone". | *Right-click a [[boulder]] and hit "Chip Stone". | ||
*Dig a [[Mountain]] terrain. | *Dig a [[Mountain]] terrain. | ||
Line 16: | Line 20: | ||
==Quality== | ==Quality== | ||
<!-- | |||
******** WARNING: This is a SHARED DATA template! | |||
******** To edit specific ITEM PROPERTIES, hit the "Edit this page" button at the top of the ITEM page. | |||
--> | |||
*{{SD_PAGENAME}} received from digging or chipping boulder have a [[quality]] of 10. | *{{SD_PAGENAME}} received from digging or chipping boulder have a [[quality]] of 10. | ||
*{{SD_PAGENAME}} received from mining walls in a [[Cave]] has node-based [[quality]] and is [[hardcap|hardcapped]] by [[Masonry]] and then [[softcap|softcapped]] by [[:Category:Mining Tools|Mining Tool]]. | *{{SD_PAGENAME}} received from mining walls in a [[Cave]] has node-based [[quality]] and is [[hardcap|hardcapped]] by [[Masonry]] and then [[softcap|softcapped]] by [[:Category:Mining Tools|Mining Tool]]. |
Revision as of 02:44, 2 January 2021
{{PAGENAME}} are used in the making of various items, as well as in the construction of many objects.
{{PAGENAME}} looks like this inside the game:
How to Acquire
- Right-click a boulder and hit "Chip Stone".
- Dig a Mountain terrain.
- Mine a wall in a Cave, requires the Mining skill.
Quality
- {{PAGENAME}} received from digging or chipping boulder have a quality of 10.
- {{PAGENAME}} received from mining walls in a Cave has node-based quality and is hardcapped by Masonry and then softcapped by Mining Tool.