Legacy:Cutthroat Cuirass: Difference between revisions

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| '''Quality''' || '''Hitpoints''' || '''Absorption''' || '''Skills & Attributes'''
| '''Quality''' || '''Hitpoints''' || '''Absorption''' || '''Skills & Attributes'''
|-
|-
| style="vertical-align: top;"|10ql
| style="vertical-align: top;"|q10
| style="vertical-align: top;"|400
| style="vertical-align: top;"|400
| style="vertical-align: top;"|75/75
| style="vertical-align: top;"|75/75
| style="vertical-align: top;"|+3 [[Unarmed Combat|UA]], +5 [[Melee Combat|Melee]], +5 [[Stealth]], +2 [[Agility]]
| style="vertical-align: top;"|+3 [[Unarmed Combat|UA]], +5 [[Skills#Melee_Combat|Melee]], +5 [[Stealth]], +2 [[Agility]]
|-
|-
| style="vertical-align: top;"|40ql
| style="vertical-align: top;"|q40
| style="vertical-align: top;"|1600
| style="vertical-align: top;"|1600
| style="vertical-align: top;"|150/150
| style="vertical-align: top;"|150/150
| style="vertical-align: top;"|+6 [[Unarmed Combat|UA]], +10 [[Melee Combat|Melee]], +10 [[Stealth]], +4 [[Agility]]
| style="vertical-align: top;"|+6 [[Unarmed Combat|UA]], +10 [[Skills#Melee_Combat|Melee]], +10 [[Stealth]], +4 [[Agility]]
|-
|-
| style="vertical-align: top;"|60ql
| style="vertical-align: top;"|q90
| style="vertical-align: top;"|2400
| style="vertical-align: top;"|183/183
| style="vertical-align: top;"|+7 [[Unarmed Combat|UA]], +12 [[Melee Combat|Melee]], +12 [[Stealth]], +4 [[Agility]]
|-
| style="vertical-align: top;"|90ql
| style="vertical-align: top;"|3600
| style="vertical-align: top;"|3600
| style="vertical-align: top;"|225/225
| style="vertical-align: top;"|225/225
| style="vertical-align: top;"|+9 [[Unarmed Combat|UA]], +15 [[Melee Combat|Melee]], +15 [[Stealth]], +6 [[Agility]]
| style="vertical-align: top;"|+9 [[Unarmed Combat|UA]], +15 [[Skills#Melee_Combat|Melee]], +15 [[Stealth]], +6 [[Agility]]
|}
|}


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==Notes==
==Notes==
*Cutthroat Cuirass stats bonuses and absorption are determined by q10stat*sqrt(quality/10), while hitpoints are determined by flat 40*q
*Cutthroat Cuirass stats bonuses and absorption are determined by <math>q10stat*\sqrt(quality/10)</math>, while hitpoints are determined by flat 40*q
[[Category:Objects]]
[[Category:Objects]]
[[Category:Equipment]]
[[Category:Equipment]]
[[Category:Clothing]]
[[Category:Clothing]]
[[Category:Armor]]
[[Category:Armor]]

Revision as of 18:41, 16 May 2011

Template:Infobox equipment Cutthroat Cuirass: 400 Hitpoints, Armor class 75/75

Quality Hitpoints Absorption Skills & Attributes
q10 400 75/75 +3 UA, +5 Melee, +5 Stealth, +2 Agility
q40 1600 150/150 +6 UA, +10 Melee, +10 Stealth, +4 Agility
q90 3600 225/225 +9 UA, +15 Melee, +15 Stealth, +6 Agility

How to Acquire

Craft > Leather Working > Cutthroat Cuirass

Notes

  • Cutthroat Cuirass stats bonuses and absorption are determined by , while hitpoints are determined by flat 40*q