Legacy:Nettle Shirt: Difference between revisions

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==Notes==
==Notes==
*A nettle shirt fits under armor, and is complemented by the [[Nettle Pants|nettle pants]].
*A nettle shirt fits under armor, and is complemented by the [[Nettle Pants|nettle pants]].
*It can be equipped in either slot 7R or 7L or both at once if you have two, stacking the benefits received.
*It can be equipped in either slot 2R or 2L or both at once if you have two, stacking the benefits received.
*Stats are determined by q10stat*sqrt(quality/10) - rounded down for bonuses, rounded up for penalties.
*Stats are determined by q10stat*sqrt(quality/10) - rounded down for bonuses, rounded up for penalties.
*Crafted quality is determined by the average quality of the nettles used, [[Softcap|softcapped]] by sqrt(Sewing*Dexterity).
*Crafted quality is determined by the average quality of the nettles used, [[Softcap|softcapped]] by sqrt(Sewing*Dexterity).
[[Category:Equipment]]
[[Category:Equipment]]
[[Category:Clothing]]
[[Category:Clothing]]

Revision as of 06:38, 23 May 2011

Template:Infobox object

A shirt made from stinging nettles.

Quality Skills & Attributes
q<10 +1 Survival, -1 Agility
q10 +1 UA, +2 Survival, -1 Agility
q11-q22 +1 UA, +2 Survival, -2 Agility
q23-q30 +1 UA, +3 Survival, -2 Agility
q40 +2 UA, +4 Survival, -2 Agility

How to Acquire

Craft > Cloth Making > Nettle Shirt

Notes

  • A nettle shirt fits under armor, and is complemented by the nettle pants.
  • It can be equipped in either slot 2R or 2L or both at once if you have two, stacking the benefits received.
  • Stats are determined by q10stat*sqrt(quality/10) - rounded down for bonuses, rounded up for penalties.
  • Crafted quality is determined by the average quality of the nettles used, softcapped by sqrt(Sewing*Dexterity).