Bloody Rag
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Bloody Rag | |
---|---|
Vital statistics | |
Size (item)Item (inventory)size.<br><br>xitem & yitem: (<i>non-optional, replacing xsize & ysize.<i>) | 1 x 1 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | (None) |
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
Object(s) Required | Gauze |
Produced By | Blunt Trauma, Cruel Incision, Deep Cut, Fell Slash |
Go to Objects |
When gauze is finished healing, it turns into a Bloody Rag.
At the moment there is no use for rags, so you may as well discard them. Jorb has expressed interest in making them reusable by cleaning in the future.