Tri Quality System

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As of world 10, all items have a singular quality, which effects various formulas depending on the typeof object. for example, Curiosity quality directly effects its LP.




Outdated as from Pre World 10: Items in Hafen now have 3 distinct quality meters: Essence, Substance and Vitality.

Depending on the type of item, be it a Food or a Curiosity, the effect that each quality has is different. The Weapons row at the moment only contains information about melee weapons: bows appear to have different effects.


Essence.png Essence Substance.png Substance Vitality.png Vitality Average (Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle Avg = \sqrt{\frac{Ess^2+Sub^2+Vit^2}{3}}} )
Curiosities Increases LP: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle LP Gain = Base LP \sqrt[4]{\frac{Essence^2+Substance^2+Vitality^2}{300}} }
Food Lowers Satiation amount (not chance): Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle Sat = \frac{Base}{\sqrt{\frac{Ess}{10}}}} Lowers Hunger: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle Hun = \frac{Base}{\sqrt{\frac{Sub}{10}}}} Increases FEP's: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle FEP = Base * \sqrt{\frac{Vit}{10}}}
Armor Increases Deflection (X of X/Y): Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle X = Base * \sqrt{\frac{Ess}{10}}} Increases Absorption (Y of X/Y): Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle Y = Base * \sqrt{\frac{Sub}{10}}} Increases max Wear: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle W = Base * \frac{Vit}{10}} Increases stat modifiers
Weapons Increases effective agility: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle eagi = \sqrt{agi*Ess}} , confirm? Increases damage: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle damage = Base*\sqrt{\sqrt{str*Sub}/10}} Increases weight of MC attacks: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle emc = \sqrt{mc*Vit}}
Ranged Weapons Affects range. Increases damage, alongside Perception: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle damage = Base*\sqrt{Per*Sub}} Affects max aim and aim speed, alongside MM.
Symbel Increases FEP Bonus: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle _{FEP}Mod = Base * \sqrt{\frac{\frac{Ess}{10} * (maxWear - curWear)}{maxWear}}} Increases Hunger Reduction: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle _HRed = Base * \sqrt{\frac{\frac{Sub}{10} * (maxWear - curWear)}{maxWear}}} Increases max Wear: Failed to parse (SVG (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://en.wikipedia.org/api/rest_v1/":): {\displaystyle W = Base * \sqrt{\frac{Vit}{10}}}
Note: Final values are rounded to nearest value instead of being truncated.