Fast Travel comes in three forms in Haven & Hearth:
- Travel to Hearth Fire: allows a hearthling to travel back home (where the character's hearth fire is located) from anywhere in the world. This still costs Travel Weariness, but the amount of Travel Weariness used does not restrict the distance.
- Travel to Village Idol: allows a hearthling to travel back to the village they are a member of. This also costs Travel Weariness. However, the distance allowed to travel is normally restricted based on how weary the character is. Note: if a character has no hearth fire, then the distance allowed is unrestricted, just like traveling to a hearth fire.
- Crossroads: These markers allow a village allow a village to create a network of origins and destinations for easy travel. Note that distance is again restricted by how weary the character is. See the wiki entry for Crossroads for further information on building and linking.
As fast travel is used, it creates travel weariness. No matter how far or short a character travels, it always costs a minimum of 10% of the available weariness. The more Agility a character has, the farther they can travel at once. No formula has been determined at this time to calculate how much a distance of X costs. For some forms of travel, if a character is too weary, they will not be able to use the ability, namely Crossroads and Travel to Village Idol. If a character already has some Travel Weariness, putting on armor that reduces agility will lower the distance the character can travel, but will not show up, even raising the weariness beyond 100%.
Travel Weariness can be reduced in several methods. The easiest is to use a bed and log out using the bed at night. The different types and better quality beds will reduce weariness faster while logged out. Drinking alcohol (Wine or Beer reduces weariness quickly.