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This page is outdated and reflects the Legacy Haven & Hearth world.

It may or may not be accurate for the newest "Hafen" world. The Hafen page can be found (or created if appropriate) [LINK DISABLED].

Vital statistics
Size 1 x 1
Skill(s) Required Farming
Object(s) Required Carrot Seed
Produced By Nothing
Required By
Specific Type of Tuber
Hunger Filled 10
FEPs  % of Total
STR 0 0%
AGI 0 0%
INT 0 0%
CON 0 0%
PER 1 100%
CHA 0 0%
DEX 0 0%
PSY 0 0%
Hurt damage 0 0%
Sum 1
Hunger per FEP 10
FEP per Hunger 0.1
Go to Objects

Carrots can be eaten raw, planted as a crop, or used as an ingredient for various food recipes. This food fills 10 units of the hunger bar and gives 1 Perception in FEPs.

How to Acquire

Carrot stages.png

Carrots have four stages of growth:

  • Stage 1: The carrot field cannot be picked.

  • Stage 2: Harvesting the carrot field provides one carrot (regardless of your nature/industry level).

  • Stage 4: Harvesting the carrot field provides 1-3 carrots (depending on your nature/industry level).

Carrots take around 20 hours to pass through their whole growth cycle, if not pollinated.

How to Use

To plant a carrot or carrot seed, left-click it, then right click a plowed field.