Seedbag
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| Seedbag | ||||||||
|---|---|---|---|---|---|---|---|---|
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| Vital statistics | ||||||||
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1 | |||||||
| Storage Size | 3 x 3 | |||||||
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | Farming | |||||||
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | |||||||
| Object(s) Required | Cloth x2, String x2 | |||||||
| Produced By | Hand | |||||||
| Slot(s) Occupied | 9L; 9R | |||||||
| Go to Objects | ||||||||
Craft > Clothes & Equipment > Packs & Sacks > Seedbag
Description
Can hold crop Seeds and tree seeds. Can be carried in a pouch slot, or in any inventory, quite simply.
Game Development
- Polar Crocus (2026-02-11)◎ >"Fixed stacking of items inside container items (e.g. "Creel", "Poacher's Pouch", "Seedbag"s). Some caveats apply, as auto-stacking will not (yet) be able to detect existing stacks/items inside container items, but it seemed like a significant improvement that they are able to hold stacks at all that we decided to push it in a slightly unfinished state. There is a plan for the fuller fix."
- Grand Pickle Brain (2026-02-05)◎ >"Added "Seedbag". Can hold crop seeds and tree seeds. Can be carried in a pouch slot, or in any inventory, quite simply. From Legacy, but more recently discussed here and here."
