Farming

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Farming also refers to an incrementable ability.

Farming
Farming.png
Farming
LP Cost 400
Skill(s) Required Foraging
Skill(s) Enabled Beekeeping, Gardening, Plant Lore, Sausage Making, Silkfarming
Required By Any Flour, Any Onion, Barley Flour, Bat Guano, Beetroot Leaves, Black Pepper, Boiled Pepper Drupe, Carrot, Carrot Crop, Chef's Hat, Compost Bin, Cucumber, Cured Pipeweed, Dried Pepper Drupe, Fresh Hemp Bud, Fresh Leaf of Pipeweed, Giant Pumpkin, Grapes, Hops Cones, Jack-o'-mask, Lettuce Leaf, Opium, Pipestuff, Pipeweed Crop, Poppy Garland, Pumpkin Flesh, Quern, Red Onion, Red-Shred Salad, Seeds of Barley, Seeds of Carrot, Seeds of Lettuce, Seeds of Poppy, Seeds of Wheat, Straw Basket, Straw Doll, Straw Hat, Straw Twine, Swill, Trellis, Unusually Large Hop Cone, Weird Beetroot, Wheat Crop, Wheat Flour, Yellow Onion
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Farming and quality of seeds

The quality of planted crops is based upon the quality of the planted seed with a [-5, +5]([Verify]) random range limited by space, time, and the farmer's farming ability level. (needs [Verify]cation whether soil still affects crops, doesn't seem to)

  • Each batch of a crop which is planted in the same area (~2 minimaps), time (~5 hours), and of the same type (carrots, peas, barley, etc), will be given the same random quality modification uniformly, and planted tiles of that batch will thus all have their qualities affected in the same way. Each of the 3 qualities has its own modifier in this way, which oscillates between two random values over the course of the 5 hours.

Harvesting is not affected by the farming skill. However, it is affected by skills that add additional seeds - Gardening, Plant Lore and Druidic Rite; you will not get additional seeds if the harvesting character lacks these skills.

Crop byproducts, like Straw or Finer Plant Fibre, are of the same quality as the planted seed.

To maximize quality gain, it is advisable to take any given quality of seed and split it up into multiple plantings. With maximum skills, plants will yield three times their number in plantings-worth of seed. Planting in three phases, at least 5 hours apart [Verify] will give you three chances to score the +5. Whatever the results, the highest quality seed will be sufficient to repeat the planting. If expanding the crops is a priority, two plantings leaves enough seed to expand each planting by 50%. This method avoids the downside of a bad RNG result unless all three plantings roll poorly (which is unlikely). Therefore, doing this will consistently increase average seed quality, and thus product quality, over time.

In-Game Text

Watered by sweat there grew,
Golden in Autumn, that Spring,
Where winds did play and hide,
In sun-kissed Wheat and Barley.

Your hands lie heavy on plow and scythe, clawing in your palms the furrows of age and hard labor. You know how to till and plow, and how to plant seeds.

What it does

Farming lets you plant and harvest crops (except grape seeds, which need Winemaking), plant trees, plow fields, mill Flour, and craft Straw Hats. You need at least 5 of the same seed to plant.

Adventure > Landscaping > Hand Plow
  • Plows squares of furrowed soil that can be used to plant crops. Furrowed soil is not needed to plant trees, however. Plowing by hand uses more stamina than using the Plow item.
Build > Containers
Craft > Clothes & Equipment > Hats & Headwear
Craft > Processing & Materials

Planting and Harvesting

Planting

  • To plant seeds you must first create a plowed field.
  • LEFT CLICK the seeds in your inventory and then RIGHT CLICK on the plowed field you wish to plant them on.
  • SHIFT+RIGHT CLICK on a seed, your cursor will change then select an area to plant.
  • You may use a bucket to hold up to 1000 seeds

Harvesting

  • RIGHT CLICK on a crop to harvest
  • SHIFT+RIGHT CLICK on a crop, your cursor will change then select an area to harvest from
  • Seeds will automatically stack into a bucket if equipped


Seed Stacking

As of Hafen, seeds of the same crop can stack (up to 50 in the inventory, 1000 in a bucket and 10000 in a barrel) if they have the same qualities. If you mix seeds with different qualities together, using a bucket or barrel, the resulting quality is:


[math] qStack = \left ( \frac{qSeed1 + qSeed2 + qSeed3 ... qSeedn}{n} \right ) [/math]

You can use this to raise the overall quality of your seeds of a given crop by sacrificing higher tier seeds.

About Crops

Please note this table is incomplete; information may be missing or incorrect. These values are still based on old Haven & Hearth

Crop Field Planted with Additional Products and Information  2 Stage   3 Stage   4 Stage 
Barley Crop Seeds of Barley 5-15 Seeds of Barley, Straw - - 3-4 Days
Carrot Crop Carrot, Seeds of Carrot 5-15 Seeds of Carrot (Stage 3)
1-3 Carrots (Stage 4)
1 Day 12 Hours 2 Days 2 Days 14 Hours
Cucumber Crop Seeds of Cucumber 5-15 Seeds of Cucumber, 1-3 Cucumbers - - 4 Days 8 Hours
Beetroot Crop Beetroot 1-3 Beetroots, Beetroot Leaves - - 2 Days
Flax Crop Seeds of Flax 5-15 Seeds of Flax, Flax Fibres - - 2 Days
Grapes Crop Seeds of Grape 1-3 Grapes
Grown on Trellis
- - 4 Days 8 Hours
Hemp Crop Seeds of Hemp Fresh Hemp Bud (Stage 3)
5-15 Seeds of Hemp, Hemp Fibres (Stage 4)
- - 3 Days 4 Hours
Hops Crop Hops Cones 1-3 Hops Cones, Unusually Large Hop Cone (Rarely)
Grown on Trellis
- - -
Lettuce Crop Seeds of Lettuce Head of Lettuce
(Creates 3 Lettuce Leaf and 5-7 Seeds of Lettuce when split)
- - 3 Days 8 Hours
Pea Crop Peapod 1-3 Peapods
Grown on Trellis
- - 3 Days 15 Hours
Peppercorn Crop Peppercorn 1-3 Peppercorns
Grown on Trellis
- - -
Pipeweed Crop Seeds of Pipeweed 5-15 Seeds of Pipeweed, Fresh Leaf of Pipeweed - - -
Poppy Crop Seeds of Poppy 5-15 Seeds of Poppy, Poppy Flower
5-10 Seeds of Poppy, Poppy Pod (Rarely)
- - 3 Days 19 Hours
Pumpkin Crop Seeds of Pumpkin Giant Pumpkin
(Creates 5-10 Seeds of Pumpkin and 8 Pumpkin Flesh when split)
- - 5-7 days
Red Onion Crop Red Onion 1-3 Red Onions - - -
Yellow Onion Crop Yellow Onion 1-3 Yellow Onions - - -
Wheat Crop Seeds of Wheat 5-15 Seeds of Wheat, Straw - - 3 Days 10 Hours

Notes:

  • Times listed are in real-time and assume use of a Beehive.
  • Stage 1 is the initial planted stage. Nothing can be done to any crop at this stage.