Legacy:Spectacles: Difference between revisions
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m (Softcapped linkup.) |
m (COT) |
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{{infobox | {{infobox metaobj | ||
|xsize = 1 | |xsize = 1 | ||
|ysize = 1 | |ysize = 1 | ||
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|objectsreq = [[requires::Raw Glass]] x2, [[requires::Nugget of Any Common Metal]] | |objectsreq = [[requires::Raw Glass]] x2, [[requires::Nugget of Any Common Metal]] | ||
|producedby = Hand | |producedby = Hand | ||
|slot=1R | |||
|statPER=5 | |||
}} | }} | ||
Spectacles give a bonus to perception and fill slot 1R. | Spectacles give a bonus to perception and fill slot 1R. |
Revision as of 19:48, 24 March 2012
Spectacles | |||||||||||||||||||||
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Vital statistics | |||||||||||||||||||||
Size | 1 x 1 | ||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Glassmaking | ||||||||||||||||||||
Object(s) Required | Raw Glass x2, Nugget of Any Common Metal | ||||||||||||||||||||
Produced By | Hand | ||||||||||||||||||||
Slot(s) Occupied | 1R | ||||||||||||||||||||
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Go to Objects |
Spectacles give a bonus to perception and fill slot 1R.
Quality | Perception |
10 | +5 |
40 | +10 |
90 | +15 |
The formula for determining the stat boost is
How to create
Craft > Jewelry > Spectacles
Notes
The quality of Spectacles seems to be softcapped by smithing.