Legacy:Spectacles: Difference between revisions

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m (Softcapped linkup.)
m (COT)
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{{infobox object
{{infobox metaobj
|xsize      = 1
|xsize      = 1
|ysize      = 1
|ysize      = 1
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|objectsreq = [[requires::Raw Glass]] x2, [[requires::Nugget of Any Common Metal]]
|objectsreq = [[requires::Raw Glass]] x2, [[requires::Nugget of Any Common Metal]]
|producedby = Hand
|producedby = Hand
|slot=1R
|statPER=5
}}
}}
Spectacles give a bonus to perception and fill slot 1R.
Spectacles give a bonus to perception and fill slot 1R.

Revision as of 19:48, 24 March 2012

Spectacles
Legacy-Spectacles.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Glassmaking
Object(s) Required Raw Glass x2, Nugget of Any Common Metal
Produced By Hand
Slot(s) Occupied 1R
QL10 Equipment Statistics
PER Bonus 5
Go to Objects

Spectacles give a bonus to perception and fill slot 1R.

Quality Perception
10 +5
40 +10
90 +15

The formula for determining the stat boost is

How to create

Craft > Jewelry > Spectacles

Notes

The quality of Spectacles seems to be softcapped by smithing.