Template:SharedData Stone: Difference between revisions

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(Adjusted "In-Game Example(s)" header to at least indicate its not a/the default page-subject specific "In-Game Example(s)" section.)
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*Dig a [[Mountain]] terrain.
*Dig a [[Mountain]] terrain.
*[[Mining|Mine]] a wall in a [[Cave]], requires the [[Mining]] [[Skills|skill]].
*[[Mining|Mine]] a wall in a [[Cave]], requires the [[Mining]] [[Skills|skill]].
==Quality==
==Quality==
*{{PAGENAME}} received from digging or chipping boulder have a [[quality]] of 10.
*{{PAGENAME}} received from digging or chipping boulder have a [[quality]] of 10.
*{{PAGENAME}} received from mining walls in a [[Cave]] has node-based [[quality]] and is [[hardcap|hardcapped]] by [[Masonry]] and then [[softcap|softcapped]] by [[:Category:Mining Tools|Mining Tool]].
*{{PAGENAME}} received from mining walls in a [[Cave]] has node-based [[quality]] and is [[hardcap|hardcapped]] by [[Masonry]] and then [[softcap|softcapped]] by [[:Category:Mining Tools|Mining Tool]].


==In-Game Example(s)==
==In-Game Example(s) - (''Stone General'')==
<gallery>
<gallery>
{{{reqPic1|vein}}}|{{PAGENAME}} vein.
{{{reqPic1|vein}}}|{{PAGENAME}} vein.
{{{reqPic2|paving}}}|{{PAGENAME}} pavement style.
{{{reqPic2|paving}}}|{{PAGENAME}} pavement style.
</gallery>
</gallery>

Revision as of 18:00, 22 November 2018

SharedData Stone are used in the making of various items, as well as in the construction of many objects.

How to Acquire

Quality

In-Game Example(s) - (Stone General)