Talk:Tree: Difference between revisions

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Just a nagging thought that passed by at this end. The older the world, the higher the potential for running into transplanted user-planted tree(s). --[[User_talk:MvGulik|<i><font color="#666" size="2px">.MvGulik.</font></i>]] 18:24, 30 September 2020 (UTC)
Just a nagging thought that passed by at this end. The older the world, the higher the potential for running into transplanted user-planted tree(s). --[[User_talk:MvGulik|<i><font color="#666" size="2px">.MvGulik.</font></i>]] 18:24, 30 September 2020 (UTC)
:Seems "Inspect" (''currently, as in "might change at some point in time"'') only works on user planted trees and bushes, as potential easy way to detect which is which. (''checked against Ender client only'') --[[User_talk:MvGulik|<i><font color="#666" size="2px">.MvGulik.</font></i>]] 10:27, 5 October 2020 (UTC)


== Terraforming by tree. ==
== Terraforming by tree. ==

Revision as of 10:27, 5 October 2020

I'll try to reveal all necessary information related to carpentry and tree planting as i'm lumberjack in big faction city. If i'm wrong somwhere feel free to update. --Podpalacz (talk) 02:00, 30 September 2015 (EDT)

I added a bunch of tree pictures, though I still haven't gotten them all. Cleaned up some formatting too. (I need to replace Aspen and Elm with their actual pictures because I messed up the names the first time around. Trees are hard. So many trees.) Also, does anybody mind if I take out Native Biomes? That's Legacy info, and even though trees might get new native biomes eventually, they're not in there now and they would be wildly different I suspect. Cerulean19 (talk) 20:30, 5 October 2015 (EDT)

i was planning on using the native biomes section for where they're generated (for the bushes page anyway). but i'm realizing that's a ton of work as there's a LOT of biomes now, and it's not really that hard to find them. up to you i guess.:p
BTW are you sure that fir trees give 2 logs? i just cut two fully grown ones from my tree farm and they both gave only 1..? maybe logs don't spawn if they're blocked by other objects or something. --Turtlesir (talk) 14:01, 24 October 2015 (EDT)
tried out chopping down a tree onto a bunch of objects, the logs just spawned on top of them, so firs are 1 log. i'll edit it in the list. --Turtlesir (talk) 14:47, 24 October 2015 (EDT)


trees confirmed to take around 150-155 hours (6 days and 6-12 hours) on wald terrain to fully mature: spruce, fir, hazel, pine, king's oak, poplar, birch, cork oak, mulberry, conker, apple. --Turtlesir (talk) 15:43, 27 October 2015 (EDT)


TreesTerrainBarkBranchesLogsBlocksBoardsSeedsBoughsOther
Acacia Tree
Alder Tree
Almond Tree
Apple Tree
Ash Tree
Aspen Tree
Bay Willow Tree
Beech Tree
Birch Tree
Birdcherry Tree
Black Pine Tree
Black Poplar Tree
Buckthorn Tree
Carob Tree
Cedar Tree
Charred Tree
Chaste Tree
Checker Tree
Cherry Tree
Chestnut Tree
Conker Tree
Cork Oak Tree
Crabapple Tree
Cypress Tree
Dogwood Tree
Dwarf Pine
Elm Tree
Fig Tree
Fir Tree
Gloomcap
Gnome's Cap
Goldenchain Tree
Gray Alder Tree
Green Apple Tree
Hazel Tree
Hornbeam Tree
Juniper Tree
King's Oak Tree
Larch Tree
Laurel Tree
Lemon Tree
Linden Tree
Lote Tree
Maple Tree
Mayflower Tree
Medlar Tree
Mound Tree
Mulberry Tree
Oak Tree
Olive Tree
Orange Tree
Osier Tree
Pear Tree
Persimmon Tree
Pine Tree
Plane Tree
Plum Tree
Poplar Tree
Quince Tree
Rowan Tree
Sallow Tree
Silver Fir Tree
Sorb Tree
Spruce Tree
Stone Pine Tree
Sweetgum Tree
Sycamore Tree
Tamarisk Tree
Terebinth Tree
Towercap
Tree Heath Tree
Trumpet Chantrelle
Walnut Tree
Warty Birch Tree
Whitebeam Tree
Willow Tree
Wood Strawberry Tree
Wych Elm Tree
Yew Tree
Zelkova Tree

Found on ...

Just a nagging thought that passed by at this end. The older the world, the higher the potential for running into transplanted user-planted tree(s). --.MvGulik. 18:24, 30 September 2020 (UTC)

Seems "Inspect" (currently, as in "might change at some point in time") only works on user planted trees and bushes, as potential easy way to detect which is which. (checked against Ender client only) --.MvGulik. 10:27, 5 October 2020 (UTC)

Terraforming by tree.

>"As they grow, trees will naturally convert the ground tiles around them into ... "

None forest tile case

(preliminary observations)
The tile the tree(center) is standing one, or the tiles its covering(hitbox), seems to have no special higher change to be converted. (unclear if enclosing the tree with pavement has any effect on this. Probably not.)
Dirt and Grass (user created) terrain seems to have a general higher change of being converted than other none-forest ground terrains. (plowed field probably also)
--.MvGulik. 18:32, 2 October 2020 (UTC)