Barkboat: Difference between revisions

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{{Infobox metaobj
{{infobox metaobj
| image = File:Hafen-Barkboat.png
| xsize       = 1
| xsize = 1
| ysize       = 1
| ysize = 1
|
| skillreq = [[requires::Boat Building]]
| skillreq     = [[requires::Boat Building]]
| objectsreq = [[requires::Birch Bark]], [[requires::String]], [[requires::Branch]]
| objectsreq   = [[requires::Birch Bark]], [[requires::String]], [[requires::Branch]]
| producedby = Hand
| producedby   = Hand
| lpgain = 400
|
| studytime = 4.00
| lpgain       = 400
| studytime   = 2:44
| mentalweight = 5
| mentalweight = 5
| expdrain = 2
| expdrain     = 2
| ccrafted = yes
| ccrafted     = yes
}}
}}
{{GM|$Craft|C$uriosities|To$ys|$Barkboat}}
{{GM|$Craft|C$uriosities|To$ys|$Barkboat}}


The '''{{PAGENAME}}''' is a [[Curiosity]] which can be used in the [[Study Interface]] to earn [[Learning Points]].
The '''{{PAGENAME}}''' is a [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]].


==Notes==
==Notes==
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*This is a relatively simple curiosity, but can become difficult to make without access to [[Birch Tree]]s.
*This is a relatively simple curiosity, but can become difficult to make without access to [[Birch Tree]]s.


*Barkboats will float when dropped in water.
*Barkboats will gently float away when dropped in water.


==Quality==
==Quality==


The resulting quality is the average between all material used, softcapped by [[Intelligence]] and [[Survival]].
The resulting quality is the average between all material used, softcapped by [[Intelligence]] and [[Survival]].
==Gallery==
[[File:Barki.png|200px|thumb|left|A bark boat on a river.]]

Latest revision as of 08:19, 19 April 2021

Barkboat
Barkboat.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Boat Building
Object(s) Required Birch Bark, String, Branch
Produced By Hand
Study details
Base LP 400
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > 2h 44m
Mental Weight 5
EXP Cost 2
LP / EXP 200
LP / Hour (real) 146.34
LP / Mental Weight 80
LP / Hour / EXP 73.17
LP / Hour / Size 146.34
LP / Hour / Weight 29.27
LP / Hour / Size / EXP 73.17
LP / Hour / Weight / EXP 14.63
Go to Objects

Icon keyboard.pngCraft > Curiosities > Toys > Barkboat

The Barkboat is a Curiosity which can be used in the Study Report to earn Learning Points.

Notes

  • This is a relatively simple curiosity, but can become difficult to make without access to Birch Trees.
  • Barkboats will gently float away when dropped in water.

Quality

The resulting quality is the average between all material used, softcapped by Intelligence and Survival.

Gallery

A bark boat on a river.