Beach Salvage: Difference between revisions

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m (Text replacement - "==In-Game Example(s)==" to "==Gallery==")
m (Text replacement - "(?i)(\| *skillreq *= *)\?+?" to "$1Unknown")
 
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|ysize      = 1
|ysize      = 1
|terrain    = [[terrain::Beach]]
|terrain    = [[terrain::Beach]]
|skillreq  = ?
|skillreq  = Unknown
|objectsreq = None
|objectsreq = None
|producedby = Hand
|producedby = Hand

Latest revision as of 01:05, 22 April 2021

Beach Salvage
Beach Salvage.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Unknown
Terrain Beach
Object(s) Required None
Produced By Hand
Go to Objects

Beach Salvage is a object that contains random items, usually of varying low quality. Occasionally can be found to carry more useful items (ie. Metal Shovel). Items dropped by players into bodies of water, from a massive lake connected to 10 rivers to a 1x1 landlocked water tile, are all added to a worldwide item pool that is then retrieved by players through Salvage or Fishing.

How to Acquire

Can be found on Beach tiles randomly. Foraging skill and some Per*Exp likely required, testing needed.

Notes

Beach Salvage is still filled with unknowns. If someone else could fill in more accurate information that would benefit us all.

Gallery