Experience Points: Difference between revisions

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(Add "Game Development"(auto) call)
(→‎Experience Events: Setting the Vats: Adding Untanned Rot will also do it.)
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  | name = Setting the Vats
  | name = Setting the Vats
  | points = 350
  | points = 350
  | trigger = Fill a [[tanning tub]] with [[Prepared Animal Hide]]s.
  | trigger = Fill a [[tanning tub]] with items.
  | text = Is it just you, or are you always the one left doing this? It reeks to the High Havens, the stuff seems to seep into every pore of your being, and, frankly, its heavy, and if you had a gold pebble for every bucket you've dropped...
  | text = Is it just you, or are you always the one left doing this? It reeks to the High Havens, the stuff seems to seep into every pore of your being, and, frankly, its heavy, and if you had a gold pebble for every bucket you've dropped...
}}
}}

Revision as of 10:21, 31 May 2022

Experience Points are obtained through Experience Events and Quests and are used by hearthlings for a number of tasks, including:

Experience Events are not limited, and can be randomly activated throughout your daily activities. The amount of Experience Points received is a good indicator of how often you can activate that event. For Example, Quenching Thirst can be activated very often, while Fragrance of Flowers may only activate every few days. In this fashion, it is recommended or encouraged to perform a number of varied activities or often go exploring to activate these events as often as possible.

  • You can check which event you haven't done in Character Sheet under Lore & Skills by clicking on Lore.
  • It's worth noting that by using Hearth Magic, you may end up with negative Experience Points when any Curiosities in your Study finish.
  • Members of a Realm may be allowed to withdraw Experience points from the Realm's bank to use as they will.

Experience Events

... further results

Game Development