Legacy:Ranger's Cape: Difference between revisions

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{{infobox object
{{infobox metaobj
 
|xsize = 1
|xsize = 1
|ysize = 2
|ysize = 2
|skillreq = [[requires::Cloth Making]], [[requires::Ranging]]
|skillreq = [[requires::Cloth Making]], [[requires::Ranging]]
|objectsreq = [[requires::Linen Cloth]] x10, [[requires::Silk Cloth]] x1
|objectsreq = [[requires::Linen Cloth]] x10, [[requires::Silk Cloth]] x1
}} A cape that forms part of the Ranger's set of clothing. Increases [[Stealth]] and [[Perception]].
|slot=8L
|statPER=10
}}
A cape that forms part of the Ranger's set of clothing. Increases [[Stealth]] and [[Perception]].


Stat bonues at any given quality are determined by <math>10* \sqrt{quality/10}</math>
Stat bonues at any given quality are determined by <math>10* \sqrt{quality/10}</math>

Revision as of 18:03, 24 March 2012

Ranger's Cape
Legacy-Ranger's Cape.png
Vital statistics
Size 1 x 2
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Cloth Making, Ranging
Object(s) Required Linen Cloth x10, Silk Cloth x1
Slot(s) Occupied 8L
QL10 Equipment Statistics
PER Bonus 10
Go to Objects

A cape that forms part of the Ranger's set of clothing. Increases Stealth and Perception.

Stat bonues at any given quality are determined by

Quality Stealth Perception
10 +10 +10
40 +20 +20
90 +30 +30

Ranger's Gear

The Ranger's set of clothing provides a good number of stat bonuses (+45 at q10).

Item Agility Perception Stealth Exploration Armor Class
Ranger's Boots +5 15/15
Ranger's Cape +10 +10
Ranger's Pants +5 +5
Ranger's Shirt +10
Total (q10): +5 +10 +25 +5 15/15

How to Acquire

Craft > Cloth Making > Capes and Cloaks > Ranger's Cape


Notes

A Ranger's Cape occupies both the Cape and Headwear slots.