Legacy:Wild Windsown Weed: Difference between revisions

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==How to Use==
==How to Use==
The Wild Windsown Weed is used to get seeds, in order to get these seeds it must be dried on either an [[Herbalist Table]], or on a [[Drying Frame]]. The drying time on a drying frame is 2 in game days, or 16 hours of real time, and the drying time on an herbalist table is 8 in game hours or about 2.6 hours of real time.
The Wild Windsown Weed is used to get seeds, in order to get these seeds it must be dried on either an [[Herbalist Table]], or on a [[Drying Frame]]. The drying time on a drying frame is 2 in game days, or 16 hours of real time, and the drying time on an herbalist table is 8 in game hours or about 2.6 hours of real time.
[[Category:Wild Plants]]

Revision as of 19:13, 21 February 2011

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The wild crop patches known from the second world in Haven & Hearth have been replaced with Wild Windsown Weeds (WWWs), a new wild plant that you can forage for. This wild plant, when dried, converts into a seed of some kind that you can then plant with the Farming skill. The kind of seed you obtain from Wild Windsown Weeds is random and not dependent on the type of terrain on which they are found. However, if you find several Wild Windsown Weeds in the same "area" they will tend to produce the same type of seed.

How to Acquire

In order to see the Wild Windsown Weed you need to have a Perception * Exploration score of at least 100 (confirmed). They can be found in most terrains, and are often hard to see because of their size.

Quality

Soil quality of the area determines the quality of Wild Windsown Weeds and is softcapped by Survival.

How to Use

The Wild Windsown Weed is used to get seeds, in order to get these seeds it must be dried on either an Herbalist Table, or on a Drying Frame. The drying time on a drying frame is 2 in game days, or 16 hours of real time, and the drying time on an herbalist table is 8 in game hours or about 2.6 hours of real time.