Legacy:Village: Difference between revisions
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Villages are started by making a village idol, then having up to 5 people with [[Yeomanry]] to right click on it (lawspeaker first), and then clicking "make village". After some dramatic fire animations, a village is created. The cost to create a village is 30,000 LP and it is divided evenly among the founding members. (One person with 30,000; two both with 15,000; etc.) | Villages are started by making a village idol, then having up to 5 people with [[Yeomanry]] to right click on it (lawspeaker first), and then clicking "make village". After some dramatic fire animations, a village is created. The cost to create a village is 30,000 LP and it is divided evenly among the founding members. (One person with 30,000; two both with 15,000; etc.) | ||
[[Category:Content]] | [[Category:Content]] |
Revision as of 01:05, 2 April 2011
Villages are a convenient way of managing communities. They work as a shared claim which prevents non-members from interacting with village-owned objects and the special village officials get certain benefits.
Each village has a village claim, or idol, which sends out influence in a large area, this area can be expanded with statues and banners to make the village larger. The village claim is similar to land claims, except that it only protects objects, containers, buildings, mines etc.; however, anyone may wander on village ground as they wish. Since unauthorized use (i.e. by non-members) of village property requires criminal action, looting a village will generate scents. [Verify] Villages maintain a pool of authority, which is generated as members earn LPs based on their intelligent and charisma. The idol, banners, and statues drain authority and lose effectiveness if the authority pool is fully drained. This also allows other to destroy the authority objects.
If you have a village you can build Crossroads in it. This can be really useful because it can useed to get in or out of village without need of keys. You also get an ability to teleport to the village idol.
Ranks
Lawspeaker - Can revoke(destroy) personal claims in the village, can choose the chieftain, can exile a village member, can wear lawspeaker gear and can make crossroads.
Chieftain - Can make people hirdsman, can summon hirdsman to him(teleport), can make people member of the village, can wear chieftain gear, and can make crossroads.
Hirdsman - Can wear hirdsman gear.
Village member - Can do everything(use/destroy/take things etc) in a village influence without leaving scents (the lawspeaker, chieftain, hirdsman are all members of village).
Non-members: Anyone else needs special skills to use, destroy, vandalize, steal in a village's influence and leave scents when they do.
Creating villages
Villages are started by making a village idol, then having up to 5 people with Yeomanry to right click on it (lawspeaker first), and then clicking "make village". After some dramatic fire animations, a village is created. The cost to create a village is 30,000 LP and it is divided evenly among the founding members. (One person with 30,000; two both with 15,000; etc.)