Legacy:Merchant's Robe
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Merchant's Robe | |||||||||||||||||||||||
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Vital statistics | |||||||||||||||||||||||
Size | 1 x 2 | ||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Cloth Making | ||||||||||||||||||||||
Object(s) Required | Silk Cloth x4 | ||||||||||||||||||||||
Produced By | Nothing | ||||||||||||||||||||||
Slot(s) Occupied | 6L | ||||||||||||||||||||||
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Go to Objects |
They don't really signify a merchant, the robes moreso signify a person has either great wealth, or a great industry in the silk business.
Merchant Robes have a form of "pocket" that increases inventory space by 1 horizontal row: the wearer's default inventory will become 4x5, 6x5 with a backpack and 8x7 with a backpack and 2 traveller's sack above q20.
Quality | Intelligence | Charisma |
10 | +10 | +15 |
40 | +20 | +30 |
90 | +30 | +45 |
How to Acquire
Craft > Cloth Making > Capes and Cloaks > Merchant's Robe
Formula
The base quality of a Merchant's Robe is the average-Q of the used Silk Cloths.
The base quality is softcapped by: