Crab Claw
|
|
|
Vital statistics
|
Size
|
1 x 1
|
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored.
|
Hunting
|
Object(s) Required
|
Crab
|
Produced By
|
Hand
|
Required By
|
(2) Chitin Helmet, Chitin Hook
|
|
Study details
|
Base LP
|
900
|
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br >
|
None numeric data! "???"
|
Mental Weight
|
3
|
EXP Cost
|
20
|
LP / EXP
|
45
|
LP / Hour (real)
|
-999
|
LP / Mental Weight
|
300
|
LP / Hour / EXP
|
-999
|
LP / Hour / Size
|
-999
|
LP / Hour / Weight
|
-999
|
LP / Hour / Size / EXP
|
-999
|
LP / Hour / Weight / EXP
|
-999
|
|
|
Go to Objects
|
Crab Claw is a Curiosity which can be used in the Study Interface to earn Learning Points and cracked to receive Crab Meat