Dead Rabbit
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Dead Rabbit | |
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Vital statistics | |
Size (item)Item (inventory)size.<br><br>xitem & yitem: (<i>non-optional, replacing xsize & ysize.<i>) | 1 x 2 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Hunting |
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
Object(s) Required | Rabbit Doe or Rabbit Buck |
Produced By | hand |
Required By | (3) Fresh Rabbit Fur, Rabbit Carcass, Raw Lucky Rabbit's Foot |
Go to Objects |
A dead rabbit is what appears when you right-click a live Rabbit in your inventory and select "Wring Neck". It occupies a 1x2 space in your inventory (smaller than the 2x2 of the live rabbit), and when butchered it yields two Raw Rabbit, one Bone Material, and one Fresh Rabbit Fur, all of which start at quality 10. You will also have a chance of acquiring a Raw Lucky Rabbit's Foot.