Raw Lucky Rabbit's Foot
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| Raw Lucky Rabbit's Foot | |
|---|---|
| Vital statistics | |
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1 |
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | (None) |
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
| Object(s) Required | Dead Rabbit |
| Produced By | Hand |
| Required By | (1) Lucky Rabbit's Foot |
| Go to Objects | |
The Raw Lucky Rabbit's Foot can rarely be obtained after flaying a Dead Rabbit.
The rabbit's foot is then dried in a drying frame for 8 hours to become a Lucky Rabbit's Foot.
Game Development
- Thatched Totem (2026-02-26)◎ >"Cleaned up various internal definitions of hair and feathers, and used that to allow the "Poacher's Pouch" to hold those, as well as various one-offs such as troll parts, "Adder Fang", "Bat Wings", "Eagle Owl Eye", "Fresh Sly Ear of the Fox", "Fresh Squirrel Tail", "Magpie's Thieving Claw" "Raw Lucky Rabbit's Foot". Hairs now consistently stack 3 high, sorry "Badger Hair", I loved you at 4. Troll Hair is no longer "String"."