Eagle Owl Eye

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Eagle Owl Eye
Vital statistics
Size (item)Item (inventory)size.<br><br>xitem & yitem 1 x 1
Skill(s) RequiredSpecific needed skills that enable a given object or item. Hunting
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Object(s) Required Dead Eagle Owl
Study details
Base LP 3000
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > 10h 56m
Mental Weight 20
EXP Cost 10
LP / EXP 300
LP / Hour (real) 274.39
LP / Mental Weight 150
LP / Hour / EXP 27.44
LP / Hour / Size 274.39
LP / Hour / Weight 13.72
LP / Hour / Size / EXP 27.44
LP / Hour / Weight / EXP 1.37
Go to Objects

An eye received from cleaning a Dead Eagle Owl is a Curiosity which can be used in the Study Report to earn Learning Points.


Game Development

  • Thatched Totem (2026-02-26) >"Cleaned up various internal definitions of hair and feathers, and used that to allow the "Poacher's Pouch" to hold those, as well as various one-offs such as troll parts, "Adder Fang", "Bat Wings", "Eagle Owl Eye", "Fresh Sly Ear of the Fox", "Fresh Squirrel Tail", "Magpie's Thieving Claw" "Raw Lucky Rabbit's Foot". Hairs now consistently stack 3 high, sorry "Badger Hair", I loved you at 4. Troll Hair is no longer "String"."