Legacy:Survivalist's Quick-Reference

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This quick reference details the stat-increasing FEP gained from food easily obtained and processed in the wilderness. Thus high-tech foods (e.g. all cheese and all sausages) are not mentioned, and high risk foods described appropriately. While archery is a low-tech (branches, stones, string, maybe bones, 2 basic required skills) and useful way to deal with most animals, the use of bow and quiver disables other weapons and tools and backpack use and thus limits you.

Food quality turns FEPs into fractions, giving you decimal values. Survival skill improves the quality of all roasted meats and fishes, Nettle Shirts and Nettle Pants improve Survival skill.

Strength

  • Roasted Boar Meat (2) - hunted by "walling in" and shooting boars can now destroy structures, rendering this useless; you should instead shoot them from a boat
  • Roasted Bear Meat (15) - forget this. bears are agressive and can tear down structures. pretty much no way except sniping from a boat, which is medium-tech and limited, unless you bait the bear. if you can kill a bear fair and square, you probably don't need this guide anymore
  • Ant Soldiers, Ant Queens - ants only take like ~10-15 Unarmed Combat Skill to raid by punching them to death one by one. Alternatively let them chase you a fair ways and then lose them (they are slower than you). Return to the nest, raid it and run away before the ants get back to attack you
  • Roasted Brill - very common fish, FEP spread between Strength and Dexterity 1:1
  • Roasted Pike - rarer fish, FEP spread str-int-con 2:2:1
  • Pumpkin Flesh Gives 1:1 str:con, neither attribute is bad to have more of.

Agility

  • Roasted Rabbit Meat (1) (easily obtained by hunting. make saws and hooks from bones; if possible, start your own leather production with rabbit furs. rabbits are common in pine-fir forests)
  • Roasted Eel (rather common fish. if possible, store fish filets for a while and increase the "survival" skill to improve roasted fish quality, or try to amass a certain fish to get higher chances with the desired attribute, while eating other stuff and getting attributes randomly)

Intelligence

As of March 2011, Intelligence affects your Attention in the new LP system.

  • Roasted Fox Meat (1) (same as boars)
  • Roasted Perch (again a rather common fish, see above)
  • Blueberries (obtained by foraging)

Constitution

  • Roasted Beef meat(2) (unless you raise cattle for hides, slaughtering milk cows is rather dumb. Hunting wild aurochs, while possible by "wall in and snipe", will make you unpopular among aspiring cattle farmers)
  • Bread (if you get your hands on wheat, build a quern, produce flour, build an oven and start baking. consider baking high-tech) (As of March 2010, this item no longer applies)
  • Pike meat is risky due to FEP spread, but still easier to get than tame cows.
  • Pumpkin Flesh Gives 1:1 str:con, neither attribute is bad to have more of.

Perception

  • Carrots - Carrots don't add much to Perception but they are quick and easy to get
  • Peas - same issue as carrots. Provides very little in the way of FEP, but 90% of it is perception
  • Roasted Deer Meat (2) (deer can heal each other! hunt by fencing single animals and sniping, if at all)
  • Roasted Plaice - supposedly a lake fish, rare, FEP spread

Perception is extremely useful to find herbs, including Taproot (single non-crafted fishing line source), Rustroot(single mean to find mining spots), and Wild Windsown Weed seeds (random chance to find any plant). Currently the most useful skill for beginners, and very hard to raise. If you can't raise perception, you'll have to spend valuable LP on the exploration skill instead.

Charisma

  • Roasted Raw Mutton(1) (sheep) - found in herds near grasslands. Do note that if there's a large town immediately nearby they might prefer to domesticate them. It's your choice if you think it's worth them possibly getting annoyed over you killing the wild sheep.

Charisma is used for Feasting and The Symbel. These are mostly high tier actions though, so don't worry about raising it.

Dexterity

  • Roasted Chicken Meat (1) - Chickens don't spawn in pine forests, they spawn in grassy areas (grassland, heath, moor). If you see an oddly coloured area on the map, check it out. If there's no trees and lots of tall grass wander and you may find a flock of chickens.
  • Roasted Roach (rare to common fish, comparatively little FEP but no FEP spread)
  • Roasted Brill (very common fish, FEP spread between Strength and Dexterity)

As of March 2010, dexterity does not affect player actions (e.g. better chances in fishing, digging). The primary uses are for cloth making related crafts such as sewing nettle pants.

Psyche

There is no easy way to raise Psyche by hunting/gathering. That being said, psyche is mostly for crafting jewelery. As a beginner, don't worry about it. If you do find any psyche foods (other than rats) consider saving them to trade. Most are very valuable.

  • Ant Empress (see above for ant hills, FEP spread dex-psy 5:4)

Psyche is in general hard to raise. There are 4 known foods to provide Psyche FEP. Those are Butter-steamed Cavebulb (high-tech and produced from very rare cavebulb mushrooms), the Ant Empress mentioned above, Ring of Brodgar, a high-tech multicomponent cake, and Wonderful Wilderness Wurst, a demanding sausage requiring the meat of five animals.

It should be noted that Rat on a Stick also gives a negligible amount of Psyche FEPs, at the cost of a chance for the Black Food Event which hurts HHP.