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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Game Updates/Changes/2021 + ("Dugout"s and "Coracle"s may now traverse swamp biomes. ...)
- Game Updates/Changes/2022 + ("Fairy Mushrooms" now have alchemical properties.)
- Game Updates/Changes/2024 + ("Fishwrap" only requires 1 "Fruit".)
- Game Updates/Changes/2023 + ("Food Trough"s are now effectively implemented as a specific type of barrel, meaning they will present the same GUI as barrels, complete with, most importantly, an "Empty" button.)
- Game Updates/Changes/2022 + ("Gauze" should now provide some protection to treated wounds from further wound combination when taking new damage.)
- Game Updates/Changes/2024 + ("Green Apple"s can now be pressed for "Apple Juice", reported [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=76652 here].)
- Game Updates/Changes/2021 + ("Irrlight"s should now show on the minimap.)
- Game Updates/Changes/2018 + ("Land of Milk & Honey" should now actually boost quests as indicated.)
- Game Updates/Changes/2021 + ("Mandrake Root" should be slightly more common.)
- Game Updates/Changes/2021 + ("Meat in Jelly" now unlocks with "Hunting", rather than "Mining". Artifact from when cave jelly was the only gellant available.)
- Game Updates/Changes/2022 + ("Metal Cabinet"s can now be built outside.)
- Game Updates/Changes/2022 + ("Mulch" can now be used as landfill.)
- Game Updates/Changes/2021 + ("Oak"s and "King's Oak"s now drop visible acorns in winter.)
- Game Updates/Changes/2022 + ("Plumb-Bob" now requires an "Alloying Crucible", rather than an "Anvil", to make.)
- Game Updates/Changes/2021 + ("Plumb-Bob" now requires lead.)
- Game Updates/Changes/2021 + ("Raw Hide!" no longer activates if there are no horses around to hit.)
- Game Updates/Changes/2021 + ("Raw Hide!" now empties the stamina meter of any horse (with a rider) hit by it. Wild Horses lose their "Pony Power" entirely.)
- Game Updates/Changes/2021 + ("Raw Hide!" now hits targets further away harder than previously. The minimum horse dance time from being hit by "Raw Hide!" increased from 3 to 9 seconds.)
- Game Updates/Changes/2022 + ("Raw Hide!" should no longer cost experience points to activate when there are no horses around, and should also not cost 2x reported cost when there are. Adjusted the stun effect timer downward somewhat, particularly in the farther reaches of the effect.)
- Game Updates/Changes/2022 + ("Reeds" are now an alchemical ingredient.)
- Game Updates/Changes/2022 + ("Reeds" can now be placed in "Wicker Picker"s.)
- Game Updates/Changes/2021 + ("Rocking Chair" no longer requires "Wood Polish".)
- Game Updates/Changes/2024 + ("Rough Polish" now uses the Masonry attribute for its quality, rather than Carpentry, and is discovered by the "Stoneworking" skill, rather than the "Carpentry" skill.)
- Game Updates/Changes/2020 + ("Scholarly Accounts" now factor in the size of the curiosity which they describe when determining their final LP. You may only study one scholarly account at a time.)
- Game Updates/Changes/2021 + ("Starfish" can now be placed in "Creel"s.)
- Game Updates/Changes/2024 + ("Stone Kist"s and "Jotun Clam"s can now be extended with Sketches.)
- Game Updates/Changes/2022 + ("Stone Pine" & "Black Pine" now give tar in amounts closer to "Pine".)
- Game Updates/Changes/2022 + ("Strongbox"es and "Wagon Station"s now require a setting time, much like houses and palisades, before reaching their full soak values. I.e. when first built they can be destroyed without much effort.)
- Game Updates/Changes/2024 + ("Tick"s are now only bait while bloated, much like Leeches.)
- Game Updates/Changes/2022 + ("Tinker's Throwing Axe" can now use the "Cleave" attack.)
- Game Updates/Changes/2018 + ("Weird Beetroot" should now be more common.)
- Game Updates/Changes/2024 + ("Wild Onion"s are now considered fodder.)
- Game Updates/Changes/2021 + ("Wishbone" no longer counts as Fine Bone.)