Splint
Jump to navigation
Jump to search
Splint | ||||||||
---|---|---|---|---|---|---|---|---|
Vital statistics | ||||||||
Size (item)Item (inventory)size.<br><br>xitem & yitem: (<i>non-optional, replacing xsize & ysize.<i>) | 1 x 1 | |||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | First Aid, Carpentry(?) | |||||||
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | |||||||
Object(s) Required | Board x1, String x2, Bone Glue x1, Rough Polish x1 | |||||||
Produced By | Hand | |||||||
Slot(s) Occupied | 5L or 5R | |||||||
Go to Objects |
Heals "something broken" wound (equips to hand slot).
Softcapped by perception, survival, and lore.
Gallery
Game Development
- Mushroom Circle (2021-02-21)◎ >"Added "Splint", a treatment for the "Something Broken" wound. Occupies one hand slot while active. Camomille Compress no longer heals "Something Broken"."