Splint
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| Splint | ||||||||
|---|---|---|---|---|---|---|---|---|
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| Vital statistics | ||||||||
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1 | |||||||
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | First Aid, Carpentry(?) | |||||||
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) | |||||||
| Object(s) Required | Board x1, String x2, Bone Glue x1, Rough Polish x1 | |||||||
| Produced By | Hand | |||||||
| Slot(s) Occupied | 5L or 5R | |||||||
| Go to Objects | ||||||||
Heals "something broken" wound (equips to hand slot).
Softcapped by perception, survival and lore.
Gallery
Game Development
- Mushroom Circle (2021-02-21)◎ >"Added "Splint", a treatment for the "Something Broken" wound. Occupies one hand slot while active. Camomille Compress no longer heals "Something Broken"."
