Splint

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Splint
Splint.png
Vital statistics
Size (item)Item (inventory)size.<br><br>xitem & yitem: (<i>non-optional, replacing xsize & ysize.<i>) 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. First Aid, Carpentry(?)
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Object(s) Required Board x1, String x2, Bone Glue x1, Rough Polish x1
Produced By Hand
Slot(s) Occupied 5L or 5R
Go to Objects

Heals "something broken" wound (equips to hand slot).

Softcapped by perception, survival, and lore.

Gallery

Game Development

  • Mushroom Circle (2021-02-21) >"Added "Splint", a treatment for the "Something Broken" wound. Occupies one hand slot while active. Camomille Compress no longer heals "Something Broken"."