Legacy talk:Leech

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Hafen Tri-Quality Observations=

Like in haven, leeches move 1 point towards attribute of Hearthling they take a bite out of.

Essence is affected by the Constitution. Substance is affected by Dexterity. Vitality is affected by Agility.

Leeches I use are consistently capping to attributes above.

-Vatas 17:23, 3rd March 2016 (UTC)

How Long Until Skinny?

How long until leeches become skinny again? Need data.

Note: A leech that has taken one or two bites might keep its state indefinitely. This needs to be checked to. just in case. --.MvGulik. 15:34, 16 May 2013 (EDT)

Damage Formula

Final result:

  • Damage = floor(leechQ*3/10)

(I should have seen a darn simple formula like that way sooner. O well.) --.MvGulik. 15:08, 16 May 2013 (EDT)


(Previous old stuff. Cleanup pending)

Here's what we've got so far on Leech damage data.

Table for leech-Q before and after bite. (Just in case.)

Q-before Q-after Damage (user/signature)
10.. ..14 3 Fals89 21:43, 23 November 2012 (EST)
14.. ..17 4 Fals89 20:19, 22 December 2012 (EST)
17.. ..19 5 Fals89 20:19, 22 December 2012 (EST)
- - - -
22.. ..24 6 Fals89 15:17, 16 November 2012 (EST)
24 25 7 Fals89 15:17, 16 November 2012 (EST), +
- - - -
27.. ..30 8 --.MvGulik. 22:52, 15 May 2013 (EDT)
30.. ..34 9 --.MvGulik. 22:52, 15 May 2013 (EDT)
? ? ? ?


Sorry the 17 isn't a round number, but that's all I've got for now. The q40 damage doesn't seem very... likely. Given that a 7q increase increased damage by 2, it doesn't match up. Confirm? Foetuses 10:17, 5 June 2012 (EDT)

It's possible there's a formula, and that at q20 Leeches will deal 6 damage. That being 10 more than q10. 10:3. Then, if q40 does 9 damage, that's 20:3. So there's probably a formula here somewhere for it, I just need more data to deduce it. Data on q80, q30, and q60 leeches would be useful. Foetuses 12:04, 9 June 2012 (EDT)

Your q40 damage has got to be incorrect... q40 leeches are supposed to do 12 damage. I'll do a test with my own shortly and add to your silly table. Phaen (was fixed)

Foetuses is not really HnH active anymore (see his last contribution).

:Personally I wonder if there might not be some other character setting playing a role here to. --.MvGulik. 18:38, 26 November 2012 (EST)

Base on current data. The raw projected damage for q40 is 11 or 12. Projected q for damage 9 is 30(+). Ergo: Thinking the q40 in (q40 = 9 Damage) is probably a typo and should have been q30 (edited). In addition the projected Q versus Damage seems to be a linear sequence. --.MvGulik. 13:17, 23 December 2012 (EST)
- - -
Ratio range: R > 3.2857~(23/7) .. R <= 3.333~(10/3)
Potential interesting Q results(in range 10..50): 33 and 43.
q33 = 9 (R > 3.30 (33/10)), q33 = 10 (R <= 3.30 (33/10)) (recheck, none expected data)
q43 = 9 (R > 3.307~ (43/13)), q43 = 10 (R <= 3.307~ (43/13))
Figure the ratio is probably 3.30 or 3.333~ (3+1/3) --.MvGulik. 21:48, 26 December 2012 (EST)

swamp

Think the boat case is more something for the bug page. Also related to swamp: If you Hart-back to you HF while standing in a swamp (in this case while holding a boat). The character will continue to be shown walking in water untill they step onto a other tile. That last part might also be the case with the Swamp-Boat-Leech bug. (did the test before I took this in consideration.) --MvGulik 19:17, 3 July 2012 (EDT)