Legacy:Goldbeater's Skin: Difference between revisions
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m (Softcap spelled correctly + linkup, proper <math> and {{verify}} linkup) |
(-{{verify}}, the thread I put in the talk page pretty much makes it a given.) |
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It's an ''ingredient'' and not a tool, and will be consumed upon the creation of an item requiring it. | It's an ''ingredient'' and not a tool, and will be consumed upon the creation of an item requiring it. | ||
[[Softcap]]ped by <math>{\sqrt{Sewing*Dexterity}}</math> | [[Softcap]]ped by <math>{\sqrt{Sewing*Dexterity}}</math> | ||
==How to Acquire== | ==How to Acquire== |
Revision as of 15:37, 15 April 2012
Goldbeater's Skin | |
---|---|
Vital statistics | |
Size | 1 x 1 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Jewelry |
Object(s) Required | Calf's Intestines x2, Vinegar x3 |
Go to Objects |
A Goldbeater's Skin is a required item for crafting all jewelry except Spectacles, Pearl Necklace and Bear Tooth Talisman.
Note
It's an ingredient and not a tool, and will be consumed upon the creation of an item requiring it.
Softcapped by
How to Acquire
Craft > Jewelry > Goldbeater's Skin