Legacy:Goldbeater's Skin: Difference between revisions

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m (Softcap spelled correctly + linkup, proper <math> and {{verify}} linkup)
(-{{verify}}, the thread I put in the talk page pretty much makes it a given.)
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It's an ''ingredient'' and not a tool, and will be consumed upon the creation of an item requiring it.
It's an ''ingredient'' and not a tool, and will be consumed upon the creation of an item requiring it.


[[Softcap]]ped by <math>{\sqrt{Sewing*Dexterity}}</math>{{verify}}
[[Softcap]]ped by <math>{\sqrt{Sewing*Dexterity}}</math>


==How to Acquire==
==How to Acquire==

Revision as of 15:37, 15 April 2012

Goldbeater's Skin
Legacy-Goldbeater's Skin.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Jewelry
Object(s) Required Calf's Intestines x2, Vinegar x3
Go to Objects

A Goldbeater's Skin is a required item for crafting all jewelry except Spectacles, Pearl Necklace and Bear Tooth Talisman.

Note

It's an ingredient and not a tool, and will be consumed upon the creation of an item requiring it.

Softcapped by

How to Acquire

Craft > Jewelry > Goldbeater's Skin