Legacy:Leather Boots: Difference between revisions
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[[Category:Equipment]] | |||
[[Category:Clothing]] | |||
[[Category:Armor]] | |||
'''Leather Boots''': 100 Hitpoints, [[:Category:Armor|Armor]] Class 0/20 | '''Leather Boots''': 100 Hitpoints, [[:Category:Armor|Armor]] Class 0/20 | ||
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*Armor Class=20*sqrt(q/10) | *Armor Class=20*sqrt(q/10) | ||
*Agility=sqrt(q/10) | *Agility=sqrt(q/10) | ||
{| | |||
{| class="wikitable" style="text-align: center" | |||
!Quality | |||
![[Hitpoints]] | |||
!Absorption | |||
![[AGI]] bonus | |||
|- | |- | ||
|10 | |||
|100 | |||
|0/20 | |||
| +1 | |||
|- | |- | ||
|40 | |||
|400 | |||
|0/40 | |||
| +2 | |||
|- | |- | ||
|90 | |||
|900 | |||
|0/60 | |||
| +3 | |||
|} | |} | ||
==How to Acquire== | ==How to Acquire== | ||
{{ | {{K|C}}raft > {{K|L}}eather Working > Leather {{K|B}}oots | ||
==Notes== | ==Notes== | ||
The quality of | The quality of Leather Boots is the average quality of the [[Leather]] used, [[softcap]]ped by <math>\sqrt{Sewing * Dexterity}</math> | ||
Revision as of 16:28, 21 July 2013
Leather Boots | |||||||||||||||||||||||||
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Vital statistics | |||||||||||||||||||||||||
Size | 1 x 1 | ||||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Leather Working | ||||||||||||||||||||||||
Object(s) Required | Leather x2 | ||||||||||||||||||||||||
Produced By | Hand | ||||||||||||||||||||||||
Slot(s) Occupied | 8R | ||||||||||||||||||||||||
| |||||||||||||||||||||||||
Go to Objects |
Leather Boots: 100 Hitpoints, Armor Class 0/20
- HP=10*q
- Armor Class=20*sqrt(q/10)
- Agility=sqrt(q/10)
Quality | Hitpoints | Absorption | AGI bonus |
---|---|---|---|
10 | 100 | 0/20 | +1 |
40 | 400 | 0/40 | +2 |
90 | 900 | 0/60 | +3 |
How to Acquire
Craft > Leather Working > Leather Boots
Notes
The quality of Leather Boots is the average quality of the Leather used, softcapped by