Legacy:Prism: Difference between revisions

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==How to Acquire==
==How to Acquire==
{{K|C}}raft > C{{K|u}}riosities > ... {{needInfo}}
{{K|C}}raft > C{{K|u}}riosities > Prism  ... {{needInfo}}


==Notes==
==Notes==

Revision as of 03:11, 4 September 2014

Prism
Legacy-Prism.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Glassmaking
Object(s) Required Raw Glass x3
Produced By Alloying Crucible


Study details
Base LP 800
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > Improper Hour-Float input! "12.00"
Mental Weight 6
EXP Cost ?
LP / EXP -999
LP / Hour (real) -999
LP / Mental Weight 133.33
LP / Hour / EXP -999
LP / Hour / Size -999
LP / Hour / Weight -999
LP / Hour / Size / EXP -999
LP / Hour / Weight / EXP -999
Go to Objects

A Prism is a Curiosity which can be used in the Study Interface to earn Learning Points.

How to Acquire

Craft > Curiosities > Prism ... Template:NeedInfo

Notes

...

Quality

Prism quality is the average quality of the glass used, softcapped by sqrt(perception*smithing). The quality of the crucible and charcoal used do not affect the quality of the prism.