Wine Bottle: Difference between revisions

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m (moved symbel info to infobox, image)
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|skillreq  = ?
|skillreq  = ?
|objectsreq = [[requires::Raw Glass]] x4, [[requires::Cork]]
|objectsreq = [[requires::Raw Glass]] x4, [[requires::Cork]]
|symbelfep = 1.5
|symbelhun = 5
}}
}}
{{GM|$Craft|$Symbel- & Tableware|$Wine Bottle}}
{{GM|$Craft|$Symbel- & Tableware|$Wine Bottle}}


{{PAGENAME}} is placed on [[Table]]s for decorative purposes as well to reduce how full food makes you and how many FEPs food provides.
{{PAGENAME}} is placed on [[Table]]s for decorative purposes as well to reduce how full food makes you and how many [[FEP]]s food provides.
 
==Base Values==
 
Food event bonus = 1.5%
 
Satiation reduction = 5%
 
Wear = 10
 
See [[Qualities]] for details on how quality effects base values.


==Quality==
==Quality==


{{PAGENAME}} Quality = <math>\frac{_{q}AvgGlass + _{q}Cork}{2}</math>
{{PAGENAME}} Quality = <math>\frac{_{q}AvgGlass + _{q}Cork}{2}</math>
See [[Quality]] for details on how quality effects base values.


==Notes==
==Notes==


*Wine bottles may eventually be able to hold wine
*Wine bottles may eventually be able to hold wine

Revision as of 16:45, 15 December 2015

Wine Bottle
File:Hafen-Wine Bottle.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. ?
Object(s) Required Raw Glass x4, Cork
Symbel statistics
Base FEP modifier 1.5%
Base hunger modifier 5%
Base wear
Go to Objects

Icon keyboard.pngCraft > Symbel- & Tableware > Wine Bottle

Wine Bottle is placed on Tables for decorative purposes as well to reduce how full food makes you and how many FEPs food provides.

Quality

Wine Bottle Quality =

See Quality for details on how quality effects base values.

Notes

  • Wine bottles may eventually be able to hold wine