Pearl Necklace: Difference between revisions
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==Quality== | ==Quality== | ||
* Quality Formula: <math>\frac{_{q}AvgPearl+ _{q}AvgString}{2}</math> and is [[softcap|softcapped]] by <math>\sqrt[ | * Quality Formula: <math>\frac{_{q}AvgPearl+ _{q}AvgString}{2}</math> and is [[softcap|softcapped]] by <math>\sqrt[3]{Dexterity*Sewing*Lore}</math> | ||
==In-Game== | ==In-Game Example== | ||
<gallery> | <gallery> |
Revision as of 10:16, 3 December 2017
Pearl Necklace | ||||||||
---|---|---|---|---|---|---|---|---|
Vital statistics | ||||||||
Size | 1 x 1 | |||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Fishing, Jewelry | |||||||
Object(s) Required | River Pearl x10, String x2 | |||||||
Produced By | Hand | |||||||
Slot(s) Occupied | 1R | |||||||
Go to Objects |
Craft > Clothes & Equipment > Xtras & Accessories > Jewelery > Pearl Necklace
Increases Learning Ability by a base 5%, improving with Quality. The Learning Ability boost granted by the necklace is added to the total LP gain.
Quality | Effect |
---|---|
10 | +5% Learning Ability |
40 | +10% Learning Ability |
90 | +15% Learning Ability |
160 | +20% Learning Ability |
250 | +25% Learning Ability |
Notes
It is best to only wear the necklace when a curiosity is almost finished, or when logging out for an extended amount of time.
Quality
- Quality Formula: and is softcapped by
In-Game Example
- Necklace2.png
A pearl necklace decorating a wall.