Tiny Abacus: Difference between revisions
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m (Text replacement - " of Bronze, Iron or Steel" to " of Hard Metal") |
(+ Pagenotice: STUDYTIME - (+infobox parm reformat)(+headline spacing)) |
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{{pagenotice|STUDYTIME}} | |||
{{infobox metaobj | {{infobox metaobj | ||
|xsize | | xsize = 1 | ||
|ysize | | ysize = 1 | ||
|skillreq | | | ||
|objectsreq = [[requires::Tin Nugget]] x3, [[requires::Nugget of Hard Metal]] x2, [[requires::Block of Wood]] x2, [[requires::Board]] | | skillreq = [[requires::Basic Mechanics]] | ||
|producedby = Hand | | objectsreq = [[requires::Tin Nugget]] x3, [[requires::Nugget of Hard Metal]] x2, [[requires::Block of Wood]] x2, [[requires::Board]] | ||
|lpgain = 4000 | | producedby = Hand | ||
|studytime = 14.58 | | | ||
|mentalweight = 14 | | lpgain = 4000 | ||
|expdrain = 30 | | studytime = 14.58 | ||
|ccrafted = yes | | mentalweight = 14 | ||
| expdrain = 30 | |||
| ccrafted = yes | |||
}} | }} | ||
{{GM|$Craft|C$uriosities|To$ys|Tiny $Abacus}} | {{GM|$Craft|C$uriosities|To$ys|Tiny $Abacus}} | ||
Revision as of 21:16, 27 May 2019
To disable a particular Tag-message, after checking/fixing the related issue.
Remove the related TAG from the 'Pagenotice' call, or remove the whole 'Pagenotice' call.
Remove the related TAG from the 'Pagenotice' call, or remove the whole 'Pagenotice' call.
Tiny Abacus | |||||||||||||||||||||||||||||||||||||||||||
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Vital statistics | |||||||||||||||||||||||||||||||||||||||||||
Size | 1 x 1 | ||||||||||||||||||||||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Basic Mechanics | ||||||||||||||||||||||||||||||||||||||||||
Object(s) Required | Tin Nugget x3, Nugget of Hard Metal x2, Block of Wood x2, Board | ||||||||||||||||||||||||||||||||||||||||||
Produced By | Hand | ||||||||||||||||||||||||||||||||||||||||||
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Go to Objects |
Craft > Curiosities > Toys > Tiny Abacus
The Tiny Abacus is a Curiosity which can be used in the Study Report to earn Learning Points.
Quality
Quality formula is average of ingredients used
Softcapped by sqrt(Strength*Smithing).