Rootfill: Difference between revisions
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| xsize = 1 | | xsize = 1 | ||
| ysize = 1 | | ysize = 1 | ||
| skillreq = | | | ||
| objectsreq = [[requires::Strange Root]] x1, [[requires::Laurel | | skillreq = Unknown | ||
| producedby = | | objectsreq = [[requires::Strange Root]] x1, [[requires::Laurel Leaf]] x1 | ||
| producedby = Hand | |||
| | |||
| medicine= | |||
}} | }} | ||
{{GM|$Craft|$Medicine & First Aid|$root fill}} | |||
A Rootfill is a [[Heal|healing]] item that can be used to instantly heal a [[ | A Rootfill is a [[Heal|healing]] item that can be used to instantly heal a [[Deep Cut]], or to turn a [[Cruel Incision]] into a Deep Cut. | ||
== | ==Use== | ||
Left-click the rootfill, then right-click the [[Hitpoints#Wounds|wound]] you wish to apply it to. | |||
== | ==Quality== | ||
Rootfill = <math>\frac{_{q}Root+_{q}Leaf}{2}</math> | |||
Each Rootfil has few uses follows the formula = <math>5*\sqrt{\frac{_{q}Rootfill}{10}}</math>. | |||
{{Game Development}} |
Latest revision as of 10:11, 27 June 2022
Rootfill | |
---|---|
Vital statistics | |
Size | 1 x 1 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Unknown |
Object(s) Required | Strange Root x1, Laurel Leaf x1 |
Produced By | Hand |
Medicine | Yes |
Go to Objects |
Craft > Medicine & First Aid > root fill
A Rootfill is a healing item that can be used to instantly heal a Deep Cut, or to turn a Cruel Incision into a Deep Cut.
Use
Left-click the rootfill, then right-click the wound you wish to apply it to.
Quality
Rootfill =
Each Rootfil has few uses follows the formula = .
Game Development
- A Sound Badgering (2015-09-01)◎ >"Rootfills can now treat Cruel Incisions."